PC Im literally getting a pc just for this game lol! (specs advice)

I bought the Nintendo 64 just for Goldeneye, and the XBOX just for Morrowind, and pretty much every console I ever owned was just for one game. But PC, so much more. Plus all of those old games.

 
Thanks again all for replies but i have the pc now lol its running fine =D

edit: was a post about controllor issue, found answer posted by Alloc, needed to turn off the steam overlay now have my old ps4 button perfect, love it. great controllor support.

Turn to "Forced Off" "Use Steam Configuration for Non-Steam Controllers" and restart for anyone future searching wanting to replicate the ps4 buttons + icons. nice controller support

 
Last edited by a moderator:
You realize that all of the same arguments were used for XP and 2000 years before, right?
XP had the x86 problem, that's the only reason anyone abandoned it. Otherwise, more ppl would still be using it today. No one cared about Windows 2000 at all. It's like Windows 8.1... that OS is already barely used at all anymore.

 
Well the main reason that most developers stopped support for XP was because of vulnerabilities. Newer techniques for security aren't able to function on the aging OS, or making allowances to run on it's kernel prevents them.

@ OP, good to hear you got your system set up.

 
Get 32 GB of ram. Currently my system + game uses over 16 GB of ram when playing this game with mods. So this would be the biggest price/performance boost if you intend to play mods or run with max settings IMO.

 
Get 32 GB of ram. Currently my system + game uses over 16 GB of ram when playing this game with mods. So this would be the biggest price/performance boost if you intend to play mods or run with max settings IMO.
That's probably just because you have a lot of crap running in the background. Besides, Ram is expensive.

I have 16GB of ram in my gaming rig and I have yet to see any game use more than 8GB.

 
That's probably just because you have a lot of crap running in the background. Besides, Ram is expensive.
I have 16GB of ram in my gaming rig and I have yet to see any game use more than 8GB.
Ok now you made me double check :) My pc running with my normal apps takes 4.5 GB. I loaded the game up (with the WOTW mod which might be a hog), and I am now at 19.3 GB of memory used. So the game plus mods is 14.8 GB. Now, I suspect this is mainly because WOTW mod uses a lot of prefabs and such. Anyway, that's just my experience.

 
Yeah, my mods typically make the game get up to about 10GB. Standard fare for vanilla is between 7 and 8GB, but if you have a lot of activity requiring SI calculations it will go to 12+ very quickly.

My system, which isn't exactly stable atm (I've needed to wipe and re-install the OS for a couple of months, but keep putting it off), is currently using 8.7GB. Currently running Windows 10, Black Desert Online, 12 Chrome tabs, 5 FireFox tabs, Discord, Skype, Textpad, Internet Explorer is streaming video from my security cams, and Edge is open for some stupid reason. In the background I've got Steam, Origin, DS4, Teamviewer, Gyazo, BitDefender, MalwareBytes, PIA, DisplayFusion, Rainmeter, HW Info, OneDrive, Asus AI Suite, and probably a few other things.

If I close BDO, and open 7DTD I'll be sitting with about 1GB of free RAM. But I've got a hell of a lot of ♥♥♥♥ running on a optimized, but partially corrupted OS.

If I wanted to run Starvation with the things I normally have up, I'll probably need a minimum of 20GB RAM.

Also for those Win10 naysayers, memory management and overall system use/speed increased by 10-15% by upgrading. Once you get rid of the bloat and spyware that is. On newer hardware Win10 will run faster and better. On something older like an i3 or Core-2-Quad Intel CPU the difference isn't nearly as noticeable. If you've got an i5 or better equivalent 10 is a much smoother beast.

Games are needing increasing amounts of RAM for textures and pre-loading data though. So building a PC for gaming today should have a minimum of 32GB so you're future-proof for the next 3-7 years.

 
Ok now you made me double check :) My pc running with my normal apps takes 4.5 GB. I loaded the game up (with the WOTW mod which might be a hog), and I am now at 19.3 GB of memory used. So the game plus mods is 14.8 GB. Now, I suspect this is mainly because WOTW mod uses a lot of prefabs and such. Anyway, that's just my experience.
Wow, that mod must be a real pig on resources.

I guess it's a good thing I never play this game with mods.

 
A 1060 will still run most games out there but you may have to adjust a setting or two down. Realistically, most games at "max" settings are only slightly better than more sane settings. You mileage may vary but is it really worth an extra $300 - $800 to get a few extra frames and a little ego stroking?
Its more about future proofing, as a 1060 is barely better than the ageing 970. Where as a 1070 is quite a bit better its a more logical upgrade. 1060's are alright, but don't expect to get 60 fps steady in many games if they have decent graphics. My 1070 can't even hold 60 fps steady in 7dtd but I blame that more on how pisspoor unity is performance wise. 7dtd is not properly optimized yet at all, like if you have reflections on it literally applys to everything in the game, even surfaces that aren't reflective at all, which really eats into the gpu power pool. The shadows are poorly done as well, so many wasted gpu/cpu cycles rendering shadows on things that do not need them, like every blade of grass and such.

I only got 8gb of ram I really need to upgrade that. Might do it in april actually, pop another 8 gb in there for now.

 
Its more about future proofing, as a 1060 is barely better than the ageing 970. Where as a 1070 is quite a bit better its a more logical upgrade. 1060's are alright, but don't expect to get 60 fps steady in many games if they have decent graphics. My 1070 can't even hold 60 fps steady in 7dtd but I blame that more on how pisspoor unity is performance wise. 7dtd is not properly optimized yet at all, like if you have reflections on it literally applys to everything in the game, even surfaces that aren't reflective at all, which really eats into the gpu power pool. The shadows are poorly done as well, so many wasted gpu/cpu cycles rendering shadows on things that do not need them, like every blade of grass and such.
I only got 8gb of ram I really need to upgrade that. Might do it in april actually, pop another 8 gb in there for now.
I have a 1060 GB with 16GB RAM, and a 7-year-old i7-3930k.

I have zero issues keeping a steady 60 FPS with near max settings at 1080p in 7DTD, Empyrion, LiF, Ark, Black Desert Online, Subnautica, NFS Payback, Doom 2016, Wolfenstein II, Prey, GTA V, Elex, Skyrim (heavily modded), any Witcher title, Rise of the Tomb Raider, or The Talos Principle. (Short list of everything I've played in the past 6 months.)

Your 1070 can't hold a steady FPS in 7 Days because you only have 8GB RAM. Reflections and Shadows have tanked FPS in 7DTD since they were introduced, though shadows haven't been as bad in a16. 6-8GB RAM in the min spec for this game, and it is very RAM intensive atm.

8GB has not been a desirable amount of RAM for gaming for over 5 years.

 
I have a 1060 GB with 16GB RAM, and a 7-year-old i7-3930k. I have zero issues keeping a steady 60 FPS with near max settings at 1080p in 7DTD, Empyrion, LiF, Ark, Black Desert Online, Subnautica, NFS Payback, Doom 2016, Wolfenstein II, Prey, GTA V, Elex, Skyrim (heavily modded), any Witcher title, Rise of the Tomb Raider, or The Talos Principle. (Short list of everything I've played in the past 6 months.)

Your 1070 can't hold a steady FPS in 7 Days because you only have 8GB RAM. Reflections and Shadows have tanked FPS in 7DTD since they were introduced, though shadows haven't been as bad in a16. 6-8GB RAM in the min spec for this game, and it is very RAM intensive atm.

8GB has not been a desirable amount of RAM for gaming for over 5 years.
Just to stir up the pot...

I use a local dedicated server with a 2.8 GHz I-7, 24GB of RAM, and a Samsung EVO SSD.

On my gaming rig, I have 36GB of RAM, a 3.6 Ghz I-7, 3 Samsung EVO SSD drives, and a 1070 Founders Edition and I still hit painful frame rates on occasion in 7 days to die. This is on a clean dedicated gaming system (no background, no anti-virus, etc). Technically, I should be able to crank everything up to Ultra but I always back down settings on Horde night.

We can all point fingers in every direction at what is "the issue". However, the fact that I'm running 4K resolution affects my system. The fact that someone else may have poor bandwidth to the server they're playing on, someone else has a virus or other background software, someone else has inappropriate settings for their video card, the game does need optimization, etc...all come into effect.

I can play Ark which is graphically "stunning" on Ultra crammed with graphics up the kazoo without a hiccup at 60FPS...but when I fly near my base, it comes lagging into view, block by block. Is that because of my RAM, processor, drive, my resolution or Unreal Engine, or ? I've tweaked to the nth degree, dropping my resolution, the extra effects, and no matter what settings I change, it simply happens. I've come to the conclusion that the way the game was coded in Unreal, It's a curse of the coding. I assume it can be fixed...but can it?

However, I have built enormous bases in 7 days to die and never had an issue...but if I use Valmod, I can drop frame rates simply by looking in the forge.

Not trying to start a fight, but just think the conversation can't be concluded by simply throwing a better video card or more memory at the issue.

 
That was partially my point. Just because he has a 1070 and cannot get a stable 60FPS is not a valid reason for getting a 1070 or better.

For 1080p gaming, you really don't need anything better than a 970 or 980. A 1060 is almost the same price as those however.

 
Its more about future proofing, as a 1060 is barely better than the ageing 970. Where as a 1070 is quite a bit better its a more logical upgrade. 1060's are alright, but don't expect to get 60 fps steady in many games if they have decent graphics. My 1070 can't even hold 60 fps steady in 7dtd but I blame that more on how pisspoor unity is performance wise. 7dtd is not properly optimized yet at all, like if you have reflections on it literally applys to everything in the game, even surfaces that aren't reflective at all, which really eats into the gpu power pool. The shadows are poorly done as well, so many wasted gpu/cpu cycles rendering shadows on things that do not need them, like every blade of grass and such.
There's no such thing as future proofing. What is top of the line today is just garbage tomorrow. Stop worrying about trying to stay ahead of it all when in the end, it's only going to cost you a fortune. According to my math, a GTX 1070 is only 25% better performing than the GTX 1060 at twice the price. So, for example, let's say you were playing a game and was getting an average of 45fps with the GTX 1060, with a GTX 1070, you would get about 56fps in that game. That's 11fps difference in that scenario. How is that good value?

Also, you clearly have never owned a GTX 1060 and have little knowledge in it's performance cuz the 1060 isn't nearly as weak as you're making it seem. I have one and so far I've been able to run ALL games on max (or near max) graphics settings (at 1080p) with more than acceptable fps, including 7d2d, but 7d2d's fps is more tied to the CPU and ram than GPU.

 
Last edited by a moderator:
There's no such thing as future proofing. What is top of the line today is just garbage tomorrow. Stop worrying about trying to stay ahead of it all when in the end, it's only going to cost you a fortune. According to my math, a GTX 1070 is only 25% better performing than the GTX 1060 at twice the price. So, for example, let's say you were playing a game and was getting an average of 45fps with the GTX 1060, with a GTX 1070, you would get about 56fps in that game. That's 11fps difference in that scenario. How is that good value?
Also, you clearly have never owned a GTX 1060 and have little knowledge in it's performance cuz the 1060 isn't nearly as weak as you're making it seem. I have one and so far I've been able to run ALL games on max (or near max) graphics settings (at 1080p) with more than acceptable fps, including 7d2d, but 7d2d's fps is more tied to the CPU and ram than GPU.
Totally right on that. I use a GTX 1060, max settings 1080p all games. It's a really good card. :)

 
Kinyajuu,

Please tell, how important is the large CPU cache (i7 expediency) and the number of cores (more than 4) for 7DtD.

 
Kinyajuu,Please tell, how important is the large CPU cache (i7 expediency) and the number of cores (more than 4) for 7DtD.
I can tell you right now the game is only using my 6 true cores and ignoring the hyper threaded cores, here's an image (which took me an hour to find, probably should have just created a new one)... so here's some reference on how this game handles my Ryzen 5 1600x CPU:



Click to enlarge.

 
Last edited by a moderator:
I sometimes forget you play on a 4:3...
Nah, that was an older screenshot. I play on a 16:9 144Hz G-Sync enabled curved 27" masterpiece now.

It took that long for something good to finally show up at a reasonable price. Now I'm just waiting for my 2nd monitor to drop down in price just a little bit more before I buy it for media use and I'll be all set. I'll still use the 4:3 for the game server though.

 
Last edited by a moderator:
Back
Top