That's literally ALL this game ever needed.
The very vocal people who played the game too much already who pushed the notion "You can just craft 100 axes and level up" messed up this games develoment and made some of the best elements and mechanics get redesigned.
All because of people who played the game and exploited it. Newsflash: Not everyone was exploiting the game like you losers were!
Instead, in A17 and A18, killing zombies magically makes you better at doing things and magically able to craft different things.....
....Just by killing a few zombies?
I will never see that as progress for this game. I can't.
While you're "name-calling", let's not forget that it's only a handful of people that enjoyed the "best mechanics" that were in A16; as well as don't forget you can gain XP by building, upgrading, breaking buildings down, wrenching stuff, quests, treasure hunts, mining, digging dirt, looting, some crafting, farming... hmm, isn't that what you like? Bottom line is, this is how a majority of players want (more players than ever, especially during the A16 days), and how the creators of the game wanted it. The game is called 7 Days to Die, and challenges you to survive the horde - not, "Well, there are zombies but they don't really bother you unless you want them to, it's just really a crafting/farm simulator". You can mod the game, change whatever you want. Make it grant you 1,000,000 XP per whatever you want to do. Change the crafting system to dull A16 if you want. In A16 (until you found out that you could have 1,000,000 zombies on insane mode on horde nights and they were defeated by cobblestone walls because of bad AI), it would take literal dozens of hours to level anything. Archery? Millions of arrows. Gun skills? Millions of bullets. Better at wearing armor? Better take damage for the next 10 hours straight. Mining? Better mine constantly for 3 days. You can't even balance that system. So, if I let a zombie or a cactus or barbed wire damage me for 3 hours straight, I magically get better at wearing armor, giving me more damage resistance? Where even is the difference?
But what do I know? Lol Don't be afraid of change, nor don't jump to hatred without opening your mind a bit.