Because I truly think it was the high point of this games production.
That's wonderful if you think A17 and 18 are good.
I think all A16 ever needed was the new GFX and the new POIs and I would have been happy forever.
The utter proof of the game taking a very strange turn is how stamina works in A17 = It's very broken.
The second example is cooked food giving you food poisoning in A18.
Along with the absolute over-flood of loot in A18, even with loot at 25%, and the very-very messed up and inaccurate melee, I have no choice but to consider A16 the best version so far.
Removing Learn by Doing was also an extremely huge mistake, IMO - so was taking away zombie loot. Very, very bad decisions IMO. I'm sure there will be a community for A16 for a while longer.
That's wonderful if you think A17 and 18 are good.
I think all A16 ever needed was the new GFX and the new POIs and I would have been happy forever.
The utter proof of the game taking a very strange turn is how stamina works in A17 = It's very broken.
The second example is cooked food giving you food poisoning in A18.
Along with the absolute over-flood of loot in A18, even with loot at 25%, and the very-very messed up and inaccurate melee, I have no choice but to consider A16 the best version so far.
Removing Learn by Doing was also an extremely huge mistake, IMO - so was taking away zombie loot. Very, very bad decisions IMO. I'm sure there will be a community for A16 for a while longer.
Last edited by a moderator: