The "Grind" problem is just an "cause"/excuse to remove the LBD.
Grind's problem could be solved easily.
And to be honest, it wasn't a problem per se. Who wanted to grind - they grinded and it was their game - they were happy.
Who would not want to grind not grinded , and this wasn't a problem for them.
I'd disagree. Because LBD was the way to get better tools, you NEEDED to spamcraft, or you've never got better tools.
And you needed to run, to become better at running.
Imho the base problem is in the general gameflow. Most people secure a poi or build a small shelter for the first night and stood inside during the night. With 60min/days that means after just playing for 45 minutes you are sitting around and can't do anything usefull... besides spamcrafting or running in circles.
In general i like LBD, but some aspects where missing. If LBD is the way to go, there have to be some mechanics that prevent pure spamcrafting. If no such mechanics are present it's just spamming and that's bad imho. Also reparing somewhat sabotates LBD (as repairing iirc didn't increase the skill). Especially like in A19 there is almost no reason to craft a stone axe again, if you already have one. Since there is no degradation, yuo just repair it over and over.
Some ideas:
- Crafting needs stamina. Running already does. (that means you need more food!)
- Increase crafting times (even a stone axe is not crafted in 5 seconds. Make it 1 minute or something like that)
- You can't run while crafting and can't use other tools
- Crafting-LBD only improves the item you are actually crafting (not tools or weapons in general)
- Each crafting has a cooldown, if you craft another item of the same kind before the cooldown runs out, staminausage is increased by 20%. It's like getting bored repeating the same process over and over.
- Repairing an item gives twice (or even triple) the value then just crafting (assume with repearing you inspect why it broke)
If you tie it to stamina, most people simply couldn't afford spam crafting in the first night, since many of them already struggle with food supplies anyway. And since staminausage increases with each repetition even in lategame just spamming becomes really anoying.
It could also been "limited". E.g with the old system that goes up to 600, you need a skill for each 100s. Then LBD can just increase it by 99.
So with Lvl0 you'll start crafting a tool of level 1 and can increase the quality up to 99 by LBD. To get above 100 you then need the specific perk at Lvl2. LBD starts over, allowing you to increase from 100 to 199... You don't need to have it increased to 99. As soon you'll get the perk, you can craft quality 100.