Junuxx
New member
Personally I prefer playing with no loot respawn and no airdrops (I realize this might not be a feasible setting for MP, but I play exclusively SP). This forces me to gradually reach out and explore further from my home base as I clear POI loot containers, as well as random roadside loot like trash and birds' nests. You can't just keep coming back to that juicy Fire Department POI for easy high-level loot.
However, this setting doesn't apply to POI sleepers. This still incentivizes returning to cleared out POIs for easy XP. After all, on my first visit, I've cleared out the traps, left behind a bunch of frames, and broke down walls and obstacles where needed for maneuvering space or visibility.
Not to mention the pig farm POIs which give me endless easy meat.
I think that gameplay would be greatly improved if players could choose their desired POI/zombie respawn rate, same as with loot.
It would be even better if in addition, there also was an animal respawn rate setting, governing the respawning of both wildlife and birds' nests (as they are the only source of eggs).
However, this setting doesn't apply to POI sleepers. This still incentivizes returning to cleared out POIs for easy XP. After all, on my first visit, I've cleared out the traps, left behind a bunch of frames, and broke down walls and obstacles where needed for maneuvering space or visibility.
Not to mention the pig farm POIs which give me endless easy meat.
I think that gameplay would be greatly improved if players could choose their desired POI/zombie respawn rate, same as with loot.
It would be even better if in addition, there also was an animal respawn rate setting, governing the respawning of both wildlife and birds' nests (as they are the only source of eggs).
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