Worrun
New member
Hey all,
I first played this game in 2014, don't remember much from back then. I since then haven't played the game, and picked it up only 6 weeks ago, having logged almost 400 hours in to the game in those past 6 weeks I have done a lot, and pretty much know my way around the entire game and how things work by now.
I've gotten to gamestage 500, day 112 (on 120 minute days) and fully built 3 bases on Navezgane, as well a few test bases on an RNG Nitrogen map.
Anyhow, to my understanding Horde Night currently works like this:
2200 comes, zombies begin spawning based on a bunch of factors (not really important right now), then as they are killed they are replaced and respawned at a rate (that also isn't important) and this process repeats itself until 4am, so this basically means "infinite zombies from 11 to 4"
So, right now, scenario 1: I could wait until 2200, the zombies will spawn (let's say 50 zombies is my max zombie count) and if I hide in my base, those same 50 zombies will scurry about all night, then once the chime plays I can kill them off and all is well in the world again.
Scenario 2: It's 2200, the 50 zombies spawn, I kill them as fast as I can, but they just keep respawning, not stopping, until 4am, I get a bunch of EXP and a few nice loot bags but I did not "beat" the horde, I just endured it.
This entire time, I have thought to myself "Why doesn't the system work like.. Spawn X amount of zombies over the night, if you kill them all you 'beat' Blood Moon" this would be both challenging and rewarding, and would give you a proper reason to blow through a ton of ammo.
Last night, someone (a veteran of the game) told me that there used to be X amount of waves of zombies and you could in-fact kill them fast enough to beat the horde night, and the current infinite number of zombies is a bug, and that it is fixed in one of the overhaul mods (can't remember if it was warz or darkness falls, or another)
I would like to know, is this the case?
I first played this game in 2014, don't remember much from back then. I since then haven't played the game, and picked it up only 6 weeks ago, having logged almost 400 hours in to the game in those past 6 weeks I have done a lot, and pretty much know my way around the entire game and how things work by now.
I've gotten to gamestage 500, day 112 (on 120 minute days) and fully built 3 bases on Navezgane, as well a few test bases on an RNG Nitrogen map.
Anyhow, to my understanding Horde Night currently works like this:
2200 comes, zombies begin spawning based on a bunch of factors (not really important right now), then as they are killed they are replaced and respawned at a rate (that also isn't important) and this process repeats itself until 4am, so this basically means "infinite zombies from 11 to 4"
So, right now, scenario 1: I could wait until 2200, the zombies will spawn (let's say 50 zombies is my max zombie count) and if I hide in my base, those same 50 zombies will scurry about all night, then once the chime plays I can kill them off and all is well in the world again.
Scenario 2: It's 2200, the 50 zombies spawn, I kill them as fast as I can, but they just keep respawning, not stopping, until 4am, I get a bunch of EXP and a few nice loot bags but I did not "beat" the horde, I just endured it.
This entire time, I have thought to myself "Why doesn't the system work like.. Spawn X amount of zombies over the night, if you kill them all you 'beat' Blood Moon" this would be both challenging and rewarding, and would give you a proper reason to blow through a ton of ammo.
Last night, someone (a veteran of the game) told me that there used to be X amount of waves of zombies and you could in-fact kill them fast enough to beat the horde night, and the current infinite number of zombies is a bug, and that it is fixed in one of the overhaul mods (can't remember if it was warz or darkness falls, or another)
I would like to know, is this the case?