With it being so risky early game a block would really fit into the build and make it even more dynamic. Nothing overpowered but just to reduce the damage taken.I'd like brawling if it was actually effective early game above adventurer difficulty, on warrior it takes SO many hits to kill anything with the first brawling weapon you can get.
Omg......uppercuts need to be the power attack!!!!Yeah brawler is seriously challenging machete for my fav melee build. If they can somehow fit in an uppercut, jab jab hook jab BAM uppercut knocks them down and out![]()
With it being so risky early game a block would really fit into the build and make it even more dynamic. Nothing overpowered but just to reduce the damage taken.
Honestly brawling needs its own old school 70's karate magazine perk/skill/zine tree you can find that activates when you find its magazines. Add some interesting moves when you do Hand To Hand attacks only, maybe even speed/damage bonus for not using any knuckles, add an occasional random roundhouse kick that knocks down everything in the area around you.Omg......uppercuts need to be the power attack!!!!