I'm fairly new to the forum and I absolutely adore 7 days to die. There is a lot of things that I am noticing whilst browsing the discussions but the most prominent is that the fast majority of posts are focused on the negatives! Which i totally understand, its monumentally easier to talk about things you like than things you don't like.
So I have a vision...
What if I could post a thread dedicated entirely to a discussion focused on what we love about alpha 17! I would also like to spread some helpful ideas and things I think could use some improvement! (Whilst trying as hard as possible to not spread negativity
)
-The new perk system. The first thing i would like to say is that this system has made the game better than it has ever been before. Of course there are many improvements that I think could be made ie (lessening some of the perks to require fewer points to upgrade) but all in all its the best system for experience and skills that the game has ever had.
-Improved AI. A great step in the right direction, nothing makes me more happy than an AI that you can clearly see has had a lot of work put into it.
-Vehicles. I mean c'mon you can't say that you did't pee a little bit when Joel said that the gyro-copter would make it into A17! Now obviously there are numerous improvements that need to be made to vehicles, but I can't imagine how difficult it is to code that, so kudos to the Fun Pimps.
-Places of interest. Now it is undeniable that the POIs in 7 Days are really something special. I always get a tingle down my spine when I think about how much work was put into them. The new dungeon crawling aspect to the game has brought a lot of memorable times to looting which was quite boring in the past. I've had many moments where I just wanted to rage quit because I walked into a house and the floor fell in and i was greeted by 12 snakes, 5 bears, and a pack of dogs... And even if i managed to kill them all, there was still one lousy feral zombie hiding in a cabinet. HaHa! Really brings a smile to my face just thinking about it. So I'm saying it right now. Absolutely a job well done on the Fun Pimps part.
-Traders and quests. This is also another addition that really adds so much content and time consumption to the game. I think that with a bit more variety in the quests and more stuff to do when the bandits come in, this can be an amazing feature.
-Gun-play and attachments. All I can say about the attachment feature is.. I want more! I love the new attachment system and how you can color items and armor and how attachments can be put on anything from vehicles to armor to weapons and tools. The realm of possibility for attachments is endless! (muffling attachments for cars and power tools, the ability to color your vehicles, more scopes, short barrels, long barrels, just for a few examples)
-Ways to gain experience. I found that gaining experience is extremely difficult to do in A17 except for one way killing zombies, And I for one am completely fine with that and i understand that zombies and killing them is one of the most important parts of the game. But what about the players that enjoy other parts of the game more? Like building, looting, mining, gathering, and farming? I think that those all should be viable options for gaining XP
-Progression. I found that there are a lot of adjustments to be made with the way that a player progresses. I for one spent so much time killing zombies that on my first horde night I was obliterated by feral wights and radiated cops because my gamestage was too high. Whereas someone who might have spent the whole of their first 7 days building their base might have found it too easy.
-Performance. I know this is quite a touchy subject and I know it is always being improved upon and worked on. I don't want to be the kind of person that constantly just says "upgrade your potato PC and maybe you wont have these issues" but I have quite a decent PC (8700K, GTX 1080, 32GB of RAM and several solid state drives to store everything on) and I still cant run the
game at its highest settings and be able to get anything over 60 FPS (A little side note, I am a frequent FPS gamer and I enjoy high frame-rates, so 60 frames is low for me but I'm spoiled rotten and am used to a 165hz refresh rate monitor). I know that performance is always something that is being worked on and i know that it is high priority for developers but all I am saying is that I think that it needs to be focused on sooner than later.
That's it! As a closing note I want to say that none of us would even be here if we didn't love the game at some point or another and I think that if development continues the way its going we are going to end up with one of the greatest games of all time. Great job to the fun pimps and thank you for giving me hours upon hours of fun filled zombie slaying.
So I have a vision...
What if I could post a thread dedicated entirely to a discussion focused on what we love about alpha 17! I would also like to spread some helpful ideas and things I think could use some improvement! (Whilst trying as hard as possible to not spread negativity

What do I like about alpha 17? (In no particular order)
-The new perk system. The first thing i would like to say is that this system has made the game better than it has ever been before. Of course there are many improvements that I think could be made ie (lessening some of the perks to require fewer points to upgrade) but all in all its the best system for experience and skills that the game has ever had.
-Improved AI. A great step in the right direction, nothing makes me more happy than an AI that you can clearly see has had a lot of work put into it.
-Vehicles. I mean c'mon you can't say that you did't pee a little bit when Joel said that the gyro-copter would make it into A17! Now obviously there are numerous improvements that need to be made to vehicles, but I can't imagine how difficult it is to code that, so kudos to the Fun Pimps.
-Places of interest. Now it is undeniable that the POIs in 7 Days are really something special. I always get a tingle down my spine when I think about how much work was put into them. The new dungeon crawling aspect to the game has brought a lot of memorable times to looting which was quite boring in the past. I've had many moments where I just wanted to rage quit because I walked into a house and the floor fell in and i was greeted by 12 snakes, 5 bears, and a pack of dogs... And even if i managed to kill them all, there was still one lousy feral zombie hiding in a cabinet. HaHa! Really brings a smile to my face just thinking about it. So I'm saying it right now. Absolutely a job well done on the Fun Pimps part.
-Traders and quests. This is also another addition that really adds so much content and time consumption to the game. I think that with a bit more variety in the quests and more stuff to do when the bandits come in, this can be an amazing feature.
-Gun-play and attachments. All I can say about the attachment feature is.. I want more! I love the new attachment system and how you can color items and armor and how attachments can be put on anything from vehicles to armor to weapons and tools. The realm of possibility for attachments is endless! (muffling attachments for cars and power tools, the ability to color your vehicles, more scopes, short barrels, long barrels, just for a few examples)
Now for the short list of things that i would like to see changed (Note: I assume some of these things might even be changed in the near future when A17 is released as a stable version).
-Ways to gain experience. I found that gaining experience is extremely difficult to do in A17 except for one way killing zombies, And I for one am completely fine with that and i understand that zombies and killing them is one of the most important parts of the game. But what about the players that enjoy other parts of the game more? Like building, looting, mining, gathering, and farming? I think that those all should be viable options for gaining XP
-Progression. I found that there are a lot of adjustments to be made with the way that a player progresses. I for one spent so much time killing zombies that on my first horde night I was obliterated by feral wights and radiated cops because my gamestage was too high. Whereas someone who might have spent the whole of their first 7 days building their base might have found it too easy.
-Performance. I know this is quite a touchy subject and I know it is always being improved upon and worked on. I don't want to be the kind of person that constantly just says "upgrade your potato PC and maybe you wont have these issues" but I have quite a decent PC (8700K, GTX 1080, 32GB of RAM and several solid state drives to store everything on) and I still cant run the
game at its highest settings and be able to get anything over 60 FPS (A little side note, I am a frequent FPS gamer and I enjoy high frame-rates, so 60 frames is low for me but I'm spoiled rotten and am used to a 165hz refresh rate monitor). I know that performance is always something that is being worked on and i know that it is high priority for developers but all I am saying is that I think that it needs to be focused on sooner than later.
That's it! As a closing note I want to say that none of us would even be here if we didn't love the game at some point or another and I think that if development continues the way its going we are going to end up with one of the greatest games of all time. Great job to the fun pimps and thank you for giving me hours upon hours of fun filled zombie slaying.