I just got hit by a plague swarm in the middle of the forest biome harvesting a stump. Not near the desert

I like the bees in the stumps. And you can also use your most powerful weapon in the Zombie Apocalypse against them: Rule 1 Cardio!
I like the bees in stumps. The 50% infection rate is just ridiculously high. I keep bees IRL, never once gotten an infection (even a mild one) from a bee sting. Also, not sure how being stung by bees slows you down, it usually inspires people to move quickly.
 
I like the bees in stumps. The 50% infection rate is just ridiculously high. I keep bees IRL, never once gotten an infection (even a mild one) from a bee sting. Also, not sure how being stung by bees slows you down, it usually inspires people to move quickly.
You can out run them. It's possible.
 
Sprinting doesn't help as the swarm doesn't give up.
Just tried that in my test world, as I had it going. You can. They despawn after about 10 seconds, and you're way faster than they are if you don't get the slow. Just sprint as soon as you break the stump. No skill points, no gear, no hits.
 
I like the bees in stumps. The 50% infection rate is just ridiculously high. I keep bees IRL, never once gotten an infection (even a mild one) from a bee sting. Also, not sure how being stung by bees slows you down, it usually inspires people to move quickly.
Well these bees are the meat eating bees, and have been eating off of zombies. See perfectly good in world reason.
 
Well, I had my first encounter with this on day 2. I only cut a few stumps on day 1 and got lucky.

In any case, I assumed one got from my stone axe would kill them. It didn't. So I want prepared and got hit a few times. But no infection or other debuff other than slow. So things I have seen saying 100% change of infection aren't accurate. Overall, annoying things.
 
I think the drop rate for honey should be increased more if we're having a risk like bees.

It still feels like most new players will just try to ignore stumps as an early game infection cure once they get jumped by a bee and end up more infected than they started, so what once was the desperation play encouraged by challenges to cure infection early game is now the thing that'll probably cause infection the most on newer players which I'm not sure if that's right.

Maybe add a warning about bees in the honey challenge text too? Maybe with a recommendation to take vitamins then go stump chopping?
 
You simply had bad luck. 10% for Insect Swarm. 20% for honey. In my current game I started yesterday I have chopped around 15 stumps with 3 honey and 0 bugs. Chop at maximum distance and be ready to run!
And it looks like I should have gone to the casino instead of testing. While the testing was going on, not a single swarm flew out of the stump.
 
The combo of bees and honey should really be a combo. You go to a stump, it buzzes so you know there's bees. You break it, you get angry bees, and you Might get honey depending on the state of the colony.

That's too logical for a game thou.
 
So, I've been lucky as well. Probably about 10% on stumps chops and bee spawn. If a honey jar drops, I get a bee spawn.
 
I got honey from a tree last night, can bee's come out of tree's aswell. I think I read a book that gives honey from tree's or something.
 
Since the whole point of chopping stumps in this game is for a chance to get something that cures infection, adding a chance of infection to said process is not adding to gameplay (difficulty or otherwise), it is just adding to the stupid that this game has become.

For the people who are gonna say "but it adds to the realism, since you can't get honey without ■■■■ing off some bees" I say yeah well you should be able to gather water from ponds and streams too.
 
adding a chance of infection to said process is not adding to gameplay (difficulty or otherwise), it is just adding to the stupid that this game has become.
While such a balance can be fine, rewarding for "skilled" play or such; I'll have to agree that These bees are a little much. Some damage, some pain-related debuff, but the selection of debuffs being the same as from a "plague spreader" ... ehh. Not really sensible. Partly a result of copy-paste, sure, but not like this. Also not even a change that Needed to be pushed while incomplete.
 
Considering how easy they are to deal with, I don't have a problem with them.
I think they're just a bit much for newbies for no reason (especially since the challenges will lead them right into them). For seasoned players they're not bad at all.
 
Back
Top