Roland
Moderator
Therefor we are back to the age old question, fun or immersion and the ultimate balance .... or anthropic principle. Depending on which science and religion you subscribe. Yes, I cheated and looked that one up.
The fun is what TFP is going for but fun defined by them as they are the designers. We are along for the ride and there will be a portion of the players whose "science and religion" line up perfectly with what TFP wants to do and they will think the game is the most amazing thing they've ever played and will be hooked for thousands of hours.
There will also be those who feel differently. Of those some will mod the game so that it fits their vision of what is fun and they will be happy and satisfied and grateful that the game is mod friendly.
Others will mod the game but do so bitterly decrying the practice as a necessary evil to fix what the developer couldn't do and go on and on about how sad it is that modding must exist.
The rest will play the game and say, "meh", and move on to something that is more fun for them.
We don't have to worry about how fun the game is except for ourselves and we have a bit of control over that if we are willing to take steps. We can use existing mods that seem more fun to us and we can control how we play for those things that can't be modded or haven't been modded yet. We can give feedback about what we think would be more fun if it was included in the base game but in the end TFP is going to do what they see as fun.