I dont want longer early game make end game content

Ragnor

Refugee
My opinion after latest patch

make legendary unique weapons
make more boss enemies
make more tiers than 3 and more quality than 6
give more variety of enemies
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You made charged and inferno enemies and kept weapons at tier 3 and quality 6
Loot stage ends at 205 while you could introduce legendary chance after and legendary enemy chance after that
 
What? Bite your tongue! Early game is the best! If I wanted to play forever, I'd not be playing 7 Days to Die, over and over and over and over and over and...
 
My opinion after latest patch

make legendary unique weapons
make more boss enemies
make more tiers than 3 and more quality than 6
give more variety of enemies
---------------------------------------------------
You made charged and inferno enemies and kept weapons at tier 3 and quality 6
Loot stage ends at 205 while you could introduce legendary chance after and legendary enemy chance after that
Legendary weapons are already planned.

Boss enemies aren't guaranteed, though they have not said no to them. The problem with boss enemies is that they aren't going to make a bunch of bosses, so you'll just see the same one or two bosses over and over again or else they'll be a rare boss that you don't see much of, which means it isn't really worth spending development time on. I'd much rather see additional zombies that are always around than a boss I rarely see.

No need to increase amount of quality levels. An extra tier could be okay, but you're already OP once you have T3 Q6 weapons, regardless of the charged and inferno zombies. So adding another tier without doing balancing or adding a much stronger tier of zombies wouldn't be good. A lot of people already end their save once they have T3 Q6 equipment because it's not a challenge anymore.

As mentioned above, that would be something to do instead of spending time on bosses. We'll see if they do, though.
 
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