Easy work around as i said before, think of it in a reverse way as in, make it so when eating boiled meat or boiled eggs it gives you a jar of drinkable water
Have a look at this i made
I thought a visual instruction would help more than just trying to explain in words
Icons here if needed
HERE
mod info to save
<?xml version="1.0" encoding="UTF-8" ?>
<xml>
<ModInfo>
<Name value="Datas Icons" />
<Description value="Custom item icons" />
<Author value="Mat 'Data'" />
<Version value="1" />
<Website value="
http://7daystodie.com/forums/" />
</ModInfo>
</xml>
eggs
<item id="753" name="eggboiled">
<property name="CustomIcon" value="EGGbottledWater"/>
<property name="Meshfile" value="Items/Food/eggPrefab"/>
<property name="Material" value="organic"/>
<property name="HoldType" value="23"/>
<property name="Stacknumber" value="50"/> <!-- STK food -->
<property name="EconomicValue" value="30"/>
<property class="Action1">
<property name="Class" value="Eat"/>
<property name="Delay" value="2.0"/>
<property name="Use_time" value="..."/>
<property name="Gain_health" value="0"/>
<property name="Gain_food" value="4"/>
<property name="Buff" value="eatFood_3_Trigger"/>
<property name="Gain_water" value="0"/>
<property name="Gain_stamina" value="0"/>
<property name="Gain_wellness" value="0.32"/>
<property name="Sound_start" value="player_eating"/>
<property name="Create_item" value="bottledWater"/>
</property>
<property name="Group" value="Food/Cooking"/>
</item>
meat
<item id="739" name="boiledMeat">
<property name="CustomIcon" value="MEATbottledWater"/>
<property name="Meshfile" value="Items/Misc/parcelPrefab"/>
<property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
<property name="HoldType" value="31"/>
<property name="Material" value="organic"/>
<property name="Stacknumber" value="50"/> <!-- STK food -->
<property name="EconomicValue" value="52"/>
<property class="Action1">
<property name="Class" value="Eat"/>
<property name="Delay" value="2.1"/>
<property name="Use_time" value="..."/>
<property name="Gain_health" value="0"/>
<property name="Gain_food" value="12"/>
<property name="Buff" value="eatFood_9_Trigger"/>
<property name="Gain_water" value="0"/>
<property name="Gain_wellness" value="0.675"/>
<property name="Sound_start" value="player_eating"/>
<property name="Create_item" value="bottledWater"/>
</property>
<property name="Smell" value="smallSmell"/>
<property name="Group" value="Food/Cooking"/>
</item>
This should help, just ask if any issues
best easy free text editor is notepad++
HERE