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I'm Want To Ask About Unity Assets Bundle Extractor . How To Import .OBJ File To Assets ? There Just Export .OBJ , No Import . So I'm Want To Ask, Hehe, Sorry For My Bad English😂

 
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UABE is kind of old. Look for Asset Studio. And yes, they only export.

If you have your model in Unity, you need to have this script (ExportAssetBundles.cs) to be able to export your model to a .unity3d asset.

Search the forums here, there is a lot of information to help you.

 
I'm Want To Ask About Unity Assets Bundle Extractor . How To Import .OBJ File To Assets ? There Just Export .OBJ , No Import . So I'm Want To Ask, Hehe, Sorry For My Bad English😂
In short, there is no simple (meaningful) there is no way to insert the model/mesh back. I wrote about this several times in the thread of the UABE.

You need to re-create the asset in Unity and connect it to the game.

Currently, i don't know any utilities that can replace models in the asset in this way.... Except for UABE... but this is very difficult and not always doable.

 
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