PC hunger/thrist effecting max stamina should be swapped

gwhit

Refugee
I think TFP swapped hunger and thirst settings IMO. In game if exert yourself like mining you constantly lose max stamina, this does not make since because in real world we eat and does not provide a instant boost, where as drinking and being dehydrated can effect you in matter of a minute from drinking something. So should swap Drinks for food with max stamina and it would actually be a more sensible thing as you take a drink while doing exertion not wolf down a power bar if just eaten Thanksgiving dinner a hour before.

 
Either that or make food not affect stamina until it gets below a certain percentage. Right now, max stam = food level, which means that you can only have 100% max stamina for a *very* brief period of time after you've eaten full to bursting.

 
I'd have food for health, drinks for stam, yet if either falls below a certain point (say 50%), then the OTHER one then also gets affected.
I like this idea. It seems like it would be more intuitive to me.

 
I agree. I also brought this up in the main A17 thread also.

Stamina should be tied to thirst and should start decreasing when about 50%.

Maybe fullness could also start decreasing stamina once it reaches 0% but not before. Not being well hydrated has a much more immediate effect on your stamina.

But I very much like the system where fullness (calories) is in direct relation to what you're doing.

 
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