Loving A17 so far. Still not sure on the new perk system (prefer the previous way of using an item and getting better with that item or running and getting fitter) but I'm reserving my judgement on it until I've played for a while and really explored it.
What is really annoying me, particularly in the early game (it's day 5) is the penalty for hunger. 1% of hunger is 1% less stamina? That sucks.
I think it should be scaled so the higher your hunger, the less total effect, something like:
10% hunger = 2% stamina drop
50% hunger = 33% stamina drop
until 100% hunger = 100% stamina drop.
It also scales so if you do put points in extra stamina, you still lose the same in terms of percentage. If you ever get stamina up to 200, a 10% hunger drop (easily done given how quickly my hunger falls when chopping up boulders) would be 20 less stamina.
Rant over. As you were. :fat:
What is really annoying me, particularly in the early game (it's day 5) is the penalty for hunger. 1% of hunger is 1% less stamina? That sucks.
I think it should be scaled so the higher your hunger, the less total effect, something like:
10% hunger = 2% stamina drop
50% hunger = 33% stamina drop
until 100% hunger = 100% stamina drop.
It also scales so if you do put points in extra stamina, you still lose the same in terms of percentage. If you ever get stamina up to 200, a 10% hunger drop (easily done given how quickly my hunger falls when chopping up boulders) would be 20 less stamina.
Rant over. As you were. :fat: