PC Hunger in Alpha 19.5

Another hint:  Do some dig quests. You waste calories with the digging, but you get materials, money and food cans that will be enough to cover the loss and more AND usually a seed or seed recipe (if I'm not misremembering). There is really no alternative to starting a farm and starting it early with whatever seeds you find

And one egg in 20 nests IS bad luck.

 
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I always play no loot respawn so when I loot a nest I destroy it.  That way I always know whether I've looted a nest before or not.  But yeah, with that option I loot a LOT of nests and don't really think about how many nests didn't have eggs, only how many eggs I have after doing a run somewhere and looting as I go.  Bacon and eggs is a very useful recipe early on and worth the effort of hunting for eggs.

 
Don't forget to look for Bob's Boars. 

Lots of meat, fat, bones, cobblestone and cement.

You can even take out Grace with a primitive bow if you're careful (and have a LOT of arrows)

Hint: don't fall into her pit.

Personally, I go into mining early AND cookery.  Lvl 2 cook so I can use the cans of chili/salmon for better foods,

and not need eggs so much.

 
Try playing 19.6...

j/k...I guess the question I would ask is are you eating canned food all the time? If so then, yes, you will be managing food a lot more often. If you cook actual meals then you will eat less often and be able to enjoy other aspects of the game more. I would also ask if you are cold a lot and whether you are exerting yourself a lot. Cold makes you consume food faster. Running everywhere, using power attacks a lot, and mining all use up your food faster.


As well as a large investment into the Healing Factor perk. ;)

 
I do have to say, that after I pretty much spent the first 5 days trying to avoid starvation (the dig quests saved me, thanks for the tip, I normally don't bother with missions at all) that I enjoy this version more than most, just due to being stuck in the stone age for much longer. A bit of a challenge at last, really.

Also, it took me a while to get a farm running, I just couldn't find seeds anywhere and I hadn't even come across a corn field until week 2. It does give me  bit of a sense of purpose, hunting for seeds.

Of course, once one has a farm going and is able to craft enough meat stews, the food is no longer an issue.

Anyway, it seems I had made a mistake trying to loot all the kitchens at first. That's not where the food is. There's much more food to be had in the food piles throughout the POIs.

Conclusion: Yeah, the food consumption is a bit out of whack, but I like it.

 
Personally, I think food balance just requires more potential for "failure".  For instance:

  1. Crops returning nothing to some maximum each time instead of always a minimum amount
  2. Crafting food items sometimes creates inferior or inedible items
  3. Can goods can sometimes be spoiled
  4. Food poisoning should be an accumulated state, so the more bad food you eat the worse your condition gets.
  5. Reviving from death should start you out hungry (or at least not full)
All of these things could have perks to help mediate the negative effects.  There are lots of other things that could be done, of course.

But my point is that right now it is too easy to make your food and water supply irrelevant, which it would never be in a "real" zombie apocalypse, at least as long as the zombies are arround.

 
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