Hi all,
I am running a dedicated server in Navezgane. I would like to move my players' profiles to NitroGenMap.
I've followed this guide:
1) log in to the new world
2) Copy the ttp and ttp.bak files in the old world "Player" folder, in my case:
C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Player
to thew new world "Player" folder:
C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\NitroGenMap\My Game\Player
The .map file was not touched
But I was stuck at "Starting game". Here is the error log on my console:
2020-09-17T18:18:47 385.998 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561197992312848', OwnerID='76561197992312848', PlayerName='maaarcus'
2020-09-17T18:18:47 385.998 INF Allowing player with id 76561197992312848
2020-09-17T18:18:47 386.098 INF RequestToEnterGame: 76561197992312848/maaarcus
2020-09-17T18:18:54 393.398 INF Time: 6.40m FPS: 20.00 Heap: 2058.2MB Max: 2058.2MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (4) Items: 0 CO: 0 RSS: 3712.4MB
2020-09-17T18:19:10 409.385 ERR Loading player data failed for player '76561197992312848', rolling back: Attempted to read past the end of the stream.
at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <bb2961016a004bd4bf77288a67df32f1>:0
at PooledBinaryReader.ReadUInt16 () [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0
at ItemValue.Read (System.IO.BinaryReader _br) [0x00007] in <bb2961016a004bd4bf77288a67df32f1>:0
at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0
at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0
at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0
...(skipped pasting as it is repeating)
at Equipment.Read (System.IO.BinaryReader reader) [0x0001e] in <bb2961016a004bd4bf77288a67df32f1>:0
at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x001b9] in <bb2961016a004bd4bf77288a67df32f1>:0
at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x00086] in <bb2961016a004bd4bf77288a67df32f1>:0
2020-09-17T18:19:10 409.413 ERR Loading backup player data failed for player '76561197992312848', rolling back: Attempted to read past the end of the stream.
at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <bb2961016a004bd4bf77288a67df32f1>:0
at PooledBinaryReader.ReadUInt16 () [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0
...(skipped pasting as it is repeating)
at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0
at Equipment.Read (System.IO.BinaryReader reader) [0x0001e] in <bb2961016a004bd4bf77288a67df32f1>:0
at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x001b9] in <bb2961016a004bd4bf77288a67df32f1>:0
at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x0018c] in <bb2961016a004bd4bf77288a67df32f1>:0
2020-09-17T18:19:10 409.415 INF RequestToSpawnPlayer: 176, maaarcus, 6
2020-09-17T18:19:10 409.418 INF Created player with id=176
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 26624
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 9728
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 128
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 39430
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 18688
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 47366
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 7424
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 34822
2020-09-17T18:19:11 409.728 WRN No chunk for position -1452, 40, -2480, can not add childs to pos -1452, 39, -2482! Block cntCar03SedanDamage2v05
2020-09-17T18:19:11 409.729 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:11 409.821 WRN No chunk for position -1356, 46, -2448, can not add childs to pos -1356, 46, -2449! Block cntWoodDesk01Open
2020-09-17T18:19:11 409.864 WRN No chunk for position -1457, 43, -2577, can not add childs to pos -1456, 40, -2572! Block cntBusSchool
2020-09-17T18:19:11 409.865 WRN No chunk for position -1440, 42, -2573, can not add childs to pos -1442, 40, -2574! Block decoSwingSet
2020-09-17T18:19:11 409.878 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:11 410.028 WRN No chunk for position -1487, 40, -2480, can not add childs to pos -1487, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.028 WRN No chunk for position -1481, 40, -2480, can not add childs to pos -1481, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.159 WRN No chunk for position -1312, 39, -2555, can not add childs to pos -1313, 39, -2554! Block decoPicnicTable
2020-09-17T18:19:11 410.208 WRN No chunk for position -1503, 41, -2576, can not add childs to pos -1503, 40, -2578! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.243 WRN No chunk for position -1499, 40, -2480, can not add childs to pos -1499, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:12 410.577 WRN No chunk for position -1489, 46, -2626, can not add childs to pos -1489, 45, -2623! Block signShopGunStoreLargeWallLit
2020-09-17T18:19:12 410.658 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:24 423.195 WRN [EAC] Log: [EAC Server] [Warning] [18:19:24:621][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
2020-09-17T18:19:24 423.416 INF Time: 6.90m FPS: 20.00 Heap: 1906.5MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.0MB
2020-09-17T18:19:31 429.597 INF [DECO] written 0
2020-09-17T18:19:54 453.453 INF Time: 7.40m FPS: 20.00 Heap: 1962.5MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.5MB
2020-09-17T18:20:24 483.467 INF Time: 7.90m FPS: 20.00 Heap: 2015.1MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3264.0MB
2020-09-17T18:20:43 501.727 INF VehicleManager saving 0 (0 / 0)
2020-09-17T18:20:54 513.477 INF Time: 8.40m FPS: 20.00 Heap: 2024.3MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3264.0MB
2020-09-17T18:21:24 543.195 WRN [EAC] Log: [EAC Server] [Warning] [18:21:24:622][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
2020-09-17T18:21:24 543.491 INF Time: 8.90m FPS: 20.00 Heap: 1881.6MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.6MB
NullReferenceException: Object reference not set to an instance of an object
at GameManager.PlayerDisconnected (ClientInfo _cInfo) [0x00020] in <bb2961016a004bd4bf77288a67df32f1>:0
at NetPackagePlayerDisconnect.ProcessPackage (World _world, INetConnectionCallbacks _netConnectionCallback) [0x0000f] in <bb2961016a004bd4bf77288a67df32f1>:0
at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection) [0x000b2] in <bb2961016a004bd4bf77288a67df32f1>:0
at ConnectionManager.Update () [0x00053] in <bb2961016a004bd4bf77288a67df32f1>:0
(Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
Bonus:
If I just click "continue game" in the game menu:

Any ideas?
I am running a dedicated server in Navezgane. I would like to move my players' profiles to NitroGenMap.
I've followed this guide:
1) log in to the new world
2) Copy the ttp and ttp.bak files in the old world "Player" folder, in my case:
C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\Navezgane\My Game\Player
to thew new world "Player" folder:
C:\Users\Marcus\AppData\Roaming\7DaysToDie\Saves\NitroGenMap\My Game\Player
The .map file was not touched

But I was stuck at "Starting game". Here is the error log on my console:
2020-09-17T18:18:47 385.998 INF [Auth] EAC authorization successful: EntityID=-1, PlayerID='76561197992312848', OwnerID='76561197992312848', PlayerName='maaarcus'
2020-09-17T18:18:47 385.998 INF Allowing player with id 76561197992312848
2020-09-17T18:18:47 386.098 INF RequestToEnterGame: 76561197992312848/maaarcus
2020-09-17T18:18:54 393.398 INF Time: 6.40m FPS: 20.00 Heap: 2058.2MB Max: 2058.2MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (4) Items: 0 CO: 0 RSS: 3712.4MB
2020-09-17T18:19:10 409.385 ERR Loading player data failed for player '76561197992312848', rolling back: Attempted to read past the end of the stream.
at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <bb2961016a004bd4bf77288a67df32f1>:0
at PooledBinaryReader.ReadUInt16 () [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0
at ItemValue.Read (System.IO.BinaryReader _br) [0x00007] in <bb2961016a004bd4bf77288a67df32f1>:0
at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0
at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0
at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0
...(skipped pasting as it is repeating)
at Equipment.Read (System.IO.BinaryReader reader) [0x0001e] in <bb2961016a004bd4bf77288a67df32f1>:0
at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x001b9] in <bb2961016a004bd4bf77288a67df32f1>:0
at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x00086] in <bb2961016a004bd4bf77288a67df32f1>:0
2020-09-17T18:19:10 409.413 ERR Loading backup player data failed for player '76561197992312848', rolling back: Attempted to read past the end of the stream.
at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <bb2961016a004bd4bf77288a67df32f1>:0
at PooledBinaryReader.ReadUInt16 () [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0
...(skipped pasting as it is repeating)
at ItemValue.Read (System.IO.BinaryReader _br) [0x00098] in <bb2961016a004bd4bf77288a67df32f1>:0
at Equipment.Read (System.IO.BinaryReader reader) [0x0001e] in <bb2961016a004bd4bf77288a67df32f1>:0
at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x001b9] in <bb2961016a004bd4bf77288a67df32f1>:0
at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x0018c] in <bb2961016a004bd4bf77288a67df32f1>:0
2020-09-17T18:19:10 409.415 INF RequestToSpawnPlayer: 176, maaarcus, 6
2020-09-17T18:19:10 409.418 INF Created player with id=176
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 26624
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 9728
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 128
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 39430
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 18688
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 47366
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 7424
2020-09-17T18:19:11 409.577 ERR No ItemClass entry for type 34822
2020-09-17T18:19:11 409.728 WRN No chunk for position -1452, 40, -2480, can not add childs to pos -1452, 39, -2482! Block cntCar03SedanDamage2v05
2020-09-17T18:19:11 409.729 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:11 409.821 WRN No chunk for position -1356, 46, -2448, can not add childs to pos -1356, 46, -2449! Block cntWoodDesk01Open
2020-09-17T18:19:11 409.864 WRN No chunk for position -1457, 43, -2577, can not add childs to pos -1456, 40, -2572! Block cntBusSchool
2020-09-17T18:19:11 409.865 WRN No chunk for position -1440, 42, -2573, can not add childs to pos -1442, 40, -2574! Block decoSwingSet
2020-09-17T18:19:11 409.878 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:11 410.028 WRN No chunk for position -1487, 40, -2480, can not add childs to pos -1487, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.028 WRN No chunk for position -1481, 40, -2480, can not add childs to pos -1481, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.159 WRN No chunk for position -1312, 39, -2555, can not add childs to pos -1313, 39, -2554! Block decoPicnicTable
2020-09-17T18:19:11 410.208 WRN No chunk for position -1503, 41, -2576, can not add childs to pos -1503, 40, -2578! Block cntCar03SedanDamage0v03
2020-09-17T18:19:11 410.243 WRN No chunk for position -1499, 40, -2480, can not add childs to pos -1499, 39, -2482! Block cntCar03SedanDamage0v03
2020-09-17T18:19:12 410.577 WRN No chunk for position -1489, 46, -2626, can not add childs to pos -1489, 45, -2623! Block signShopGunStoreLargeWallLit
2020-09-17T18:19:12 410.658 INF Discarding NetPackagePlayerStats for entity Id=176
2020-09-17T18:19:24 423.195 WRN [EAC] Log: [EAC Server] [Warning] [18:19:24:621][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
2020-09-17T18:19:24 423.416 INF Time: 6.90m FPS: 20.00 Heap: 1906.5MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.0MB
2020-09-17T18:19:31 429.597 INF [DECO] written 0
2020-09-17T18:19:54 453.453 INF Time: 7.40m FPS: 20.00 Heap: 1962.5MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.5MB
2020-09-17T18:20:24 483.467 INF Time: 7.90m FPS: 20.00 Heap: 2015.1MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3264.0MB
2020-09-17T18:20:43 501.727 INF VehicleManager saving 0 (0 / 0)
2020-09-17T18:20:54 513.477 INF Time: 8.40m FPS: 20.00 Heap: 2024.3MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3264.0MB
2020-09-17T18:21:24 543.195 WRN [EAC] Log: [EAC Server] [Warning] [18:21:24:622][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
2020-09-17T18:21:24 543.491 INF Time: 8.90m FPS: 20.00 Heap: 1881.6MB Max: 2058.2MB Chunks: 229 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3263.6MB
NullReferenceException: Object reference not set to an instance of an object
at GameManager.PlayerDisconnected (ClientInfo _cInfo) [0x00020] in <bb2961016a004bd4bf77288a67df32f1>:0
at NetPackagePlayerDisconnect.ProcessPackage (World _world, INetConnectionCallbacks _netConnectionCallback) [0x0000f] in <bb2961016a004bd4bf77288a67df32f1>:0
at ConnectionManager.ProcessPackages (INetConnection _connection, NetPackageDirection _disallowedDirection) [0x000b2] in <bb2961016a004bd4bf77288a67df32f1>:0
at ConnectionManager.Update () [0x00053] in <bb2961016a004bd4bf77288a67df32f1>:0
(Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
Bonus:
If I just click "continue game" in the game menu:

Any ideas?
Last edited by a moderator: