I have JaxTeller718's Increased Zombie Sight Against Players mod installed. However, grouped zombies that are further away (but still in range for ammo damage) still don't hear gunshots nor see survivors. This makes for melodramatic battles against large zombie hordes since only a few of them will approach you at one time (allowing you to pick them off 1 by 1).
I even modified the JaxTeller718's values and further bumped the enemy's hearing and sight ranges from 10,30 to 100,100. Does anyone have any suggestions that can improve upon this?
I even modified the JaxTeller718's values and further bumped the enemy's hearing and sight ranges from 10,30 to 100,100. Does anyone have any suggestions that can improve upon this?
FWIW, playing on "Survivalist" difficulty with daytime Zombies set to "Insane."<JaxTeller718>
<set xpath="/entity_classes/entity_class/property[@name=AITarget-4' and @data='class=EntityPlayer,0,0,EntityNPC,0,0]/@data">class=EntityPlayer,100,100,EntityNPC,0,0</set>
</JaxTeller718>