I've created a prefab I want to be spawned in random worlds.
In the "Prefab Properties" I set the "Group" to "Wilderness", as I don't want it to spawn in any city.
I also set it to only be allowed in the "pine_forest" biome in the %prefabname%.xml file (I actually did this from the UI, but I forgot where
):
I've also created an XPath config file to try to insert it into the world with a probability of 100% to ensure it is spawn:
But when I generated a new world the prefab was nowhere to be found!
So, how can I add a custom prefab to random worlds?
In the "Prefab Properties" I set the "Group" to "Wilderness", as I don't want it to spawn in any city.
I also set it to only be allowed in the "pine_forest" biome in the %prefabname%.xml file (I actually did this from the UI, but I forgot where

Code:
<property name="AllowedBiomes" value="pine_forest" />
Code:
<configs>
<append xpath="/rwgmixer/prefab_rule[@name='wildernessGroup']">
<prefab name="%prefabname%" min_count="1" max_count="1" prob="10"/>
</append>
</configs>
So, how can I add a custom prefab to random worlds?