flamewolf393
New member
Now that they can jump, and tear through blocks like wet tissue paper, how do you make an effective base? Especially for the early game?
Now tell us how you really feel.Make a pole, 4 or more metres high. Sit on top of it in a crouch for the entire night. Make no movement, make no sound, cast no light, do absolutely nothing, and you might fluke getting through the night, but if you try to use the time in a productive manner, you risk a raging horde.
Welcome to the new boring!
If you were not cheesing and were actively defending during bloodmoon in A16 then you can use the same base design. I am still using my design without issue.Now that they can jump, and tear through blocks like wet tissue paper, how do you make an effective base? Especially for the early game?
Excellent concept for a base by the way. I built something kinda like that for horde night but it's just a little fortified area with 2 pit traps like that but longer and narrower. I have a jump over and run exit out the back if I need to. I dislike fighting hordes at my base. I didn't realize they pathed like they do, I just expected to have to kite them back through it but no they have been very willing to just take the route I prepared.Leather armor is doing a good job stopping some of the hits i'm taking.
Heavy armor is MUCH better than light armor, but to get the most use out of it, you need to be melee spec'ed enough to throw down with irradiated cops. You have to dish out some pretty solid damage to make the most out of that survivability. Combined with high level Fast Healing, Immunity, and Pain Tolerance, you're very hard to kill.Excellent concept for a base by the way. I built something kinda like that for horde night but it's just a little fortified area with 2 pit traps like that but longer and narrower. I have a jump over and run exit out the back if I need to. I dislike fighting hordes at my base. I didn't realize they pathed like they do, I just expected to have to kite them back through it but no they have been very willing to just take the route I prepared.
As to leather armor, that's what I've found. In fact I haven't found heavy armor to be worth it at all. A good suit of leather (I have a military helmet and vest now at level 113 or so, day 41 and a couple nice mods) gives me almost as much protection for a very minimal loss of mobility.
I made a suit of iron armor but a tiny bit more protection (relative to the damage you take) just isn't worth not being able to get away fast enough or the increased stamina loss. Anyone have any good advice on heavy armor? Maybe I'm doing it wrong?
Best way is to exploit the new AI
Make a pole, 4 or more metres high. Sit on top of it in a crouch for the entire night.
You no longer need a full 360 defense
Honestly the new best trick to defending your base quit trying to make a 100% always perfectly safe base
Make a nerd pole, put a long, long, very long ladder up it and little buzzard-proof platform for you stand on with walls/grates a roof at the top and aim down the ladder. Stock up on ammo and a repair kit or spare auto that's all. Shoot down the pole all night. The AI makes them funnel up the ladder and they fall after taking enough damage threshold and the start climbing back up again, it's all very safe
This makes me so sad. I want to build a frikin good base in a game where the best feature is its building.I also saw an active thread yesterday discussing passive defence base designs by exploiting the new AI
I use barbed wire defenses to support the pit traps. I use them on the outside of the trap to help bunch them up for molotovs, and on the inside to catch jumpers trying to come out of the pits with SMG or shotgun fire.I find it funny how little people use the barbed wire fences. Those spike pits someone posted? I'd do the same thing but with barbed wire fences instead. Slows them to a crawl and easy head shots I just kill them myself, 1 wood spike on nomad diffculty, usually won't even kill the weakest zombies. The barbed wire fence however, while it only does 1 dmg/tick it: makes them go into their pain animation which means less swings taken, it stops them from jumping, and the best part: they only take damage if zombies hit them, so they can last virtually forever, I've defended bases many times with just these, I usually sit on top of a open room, with the bottom full of barbed wire fences, zombies can't swing much and they are bascally target pratice, and they leave my walls alone. Only real issue is the puker's as they can attack you due tot heir ranged attack.
in a16 and below wood spikes were king, in a17e? its barbed wire fences, unsure if just the barbed wire is as good or not.
Sadly you have to exploit that Ai in b199 a17e because the block damage they did was just so stupidly high if you didn't exploit them, they'd just level your base no matter what its made out of. Some zombies still have 80-200 block damage (Worker zombies, cops)
Just curious - why do you say that? I can see it if you have to build that way but once you can do rebar it's so much faster.- build flagstone -> better flagstone -> concrete -> better concrete