Hi all,
I just wondering if is it possibile to give 1 bonus skill point each 10 level and how?
I think that I've to create a new questline that will trigger when the player will reach level 10, but I'm non so sure if it is the best method.
At the moment I've created a quest.xml file with this inside, but the game simply ignore my creation without showing errors.
The new quest doesn't appear in the quest menu when my test character reach level 10. (it should ask to the player to create a wooden block, place it and upgrade it)
Any Idea about how to fix it?
<configs>
<append xpath="/quest">
<quest id="quest_ReachLV10">
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="10">
</level_requirements>
<property name="group_name_key" value="quest_ZombieExtraSkill_group"/>
<property name="name_key" value="quest_ReachLV10"/>
<property name="subtitle_key" value="quest_ReachLV10_subtitle"/>
<property name="description_key" value="quest_ReachLV10_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="category_key" value="quest"/>
<property name="difficulty" value="veryeasy"/>
<property name="shareable" value="false"/>
<property name="repeatable" value="false"/>
<objective type="FetchKeep" id="resourceWood" value="6" phase="1"/>
<objective type="Craft" id="woodFrameBlockVariantHelper" value="1" phase="2"/>
<objective type="BlockPlace" id="woodFrameBlock" value="1" phase="2"/>
<objective type="BlockUpgrade" id="woodFrameBlock" value="1" phase="2"/>
<reward type="SkillPoints" value="1" />
</quest>
</append>
</configs>
I just wondering if is it possibile to give 1 bonus skill point each 10 level and how?

I think that I've to create a new questline that will trigger when the player will reach level 10, but I'm non so sure if it is the best method.
At the moment I've created a quest.xml file with this inside, but the game simply ignore my creation without showing errors.
The new quest doesn't appear in the quest menu when my test character reach level 10. (it should ask to the player to create a wooden block, place it and upgrade it)
Any Idea about how to fix it?
<configs>
<append xpath="/quest">
<quest id="quest_ReachLV10">
<level_requirements level="10">
<requirement name="PlayerLevel" operation="GTE" value="10">
</level_requirements>
<property name="group_name_key" value="quest_ZombieExtraSkill_group"/>
<property name="name_key" value="quest_ReachLV10"/>
<property name="subtitle_key" value="quest_ReachLV10_subtitle"/>
<property name="description_key" value="quest_ReachLV10_description"/>
<property name="icon" value="ui_game_symbol_quest"/>
<property name="category_key" value="quest"/>
<property name="difficulty" value="veryeasy"/>
<property name="shareable" value="false"/>
<property name="repeatable" value="false"/>
<objective type="FetchKeep" id="resourceWood" value="6" phase="1"/>
<objective type="Craft" id="woodFrameBlockVariantHelper" value="1" phase="2"/>
<objective type="BlockPlace" id="woodFrameBlock" value="1" phase="2"/>
<objective type="BlockUpgrade" id="woodFrameBlock" value="1" phase="2"/>
<reward type="SkillPoints" value="1" />
</quest>
</append>
</configs>