Windows How to convert stored Dedicated Player Data to pure Steam client

-Holo-

Refugee
Once again I'm trying to login to the game I bought on Steam, only for epic services being unavailable so I cannot play my Steam game.
Disabling the epic in platform.cfg allows for playing thankfully and the client even loads faster without it!

How do I do to convert the playerdata on my Dedicated Server to pure Steamplayer data?
Like this!
(You will need to identify your Epic userid beforehand (I just deduced mine due to files timestamps))
Join the game on the client and logout as soon as you have logged in.
(You also need to have access to the server's data naturally)
Close the server before editing the Players.xml file!
in the Players.xml cut the newly added line at end of the file starting with " <player platform="Steam" userid=" " and paste over the corresponding line starting like
" <player platform="EOS" userid="000xxxxxxxxxxxx " <- This needs to be your Epic user ID
remember to edit the ending of the pasted line and remove the '/' from the last part 'position="112,40,-886"/>'

In the 'Player' folder you will need to rename the EOS_YourEpicId folder to Steam_YourSteamID aswell as the three ttp,bak and meta files also corresponding to your id.
Basically replace the filename from EOS_000000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.ttp to Steam_xxxxxxxxxxxxxxxxxx.ttp

This should do the trick, you and your friends will need to readd you as you're technical a new player for them.
Landclaimblocks do show on map but will probably need to be replaced.
Also Vehicles seems to be repicked and placed as they forgot their owner,
 
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And now Epic is down again so can't login >.<
Anyone else have any ideas to disable Epic and get it to work afterwards? Particulary the vehicles on map,
Turrets and LCB's are easy to replace, but invisible markers is a nuisance.
 
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