<item_action_entry>
<rect height="43" controller="ItemActionEntry" disabled_font_color="[disabledLabelColor]" default_font_color="[labelColor]" default_background_color="[mediumGrey]">
<sprite depth="3" name="background" color="[mediumGrey]" type="sliced" on_press="true" on_hover="true" width="147" sound_play_on_hover="[default_hover]"/>
<sprite depth="4" name="Icon" sprite="{actionicon}" size="24,24" color="{statuscolor}" pos="2,-10" foregroundlayer="true"/>
<!--#$-IGS BEGIN: Adding gamepad callout. -$#-->
<label depth="4" name="Name" pos="32,-22" width="78" height="26" text="{actionname}" font_size="26" color="{statuscolor}" effect="shadow" pivot="left" />
<gamepad_icon depth="4" name="gamepadIcon" pos="146,-22" pivot="Right" />
<label depth="4" name="keyboardButton" pos="145,-22" width="36" height="26" text="<W>" font_size="26" color="{statuscolor}" effect="shadow" pivot="right" justify="center" />
<!--*#$-IGS END.-$#-->
</rect>
</item_action_entry>