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How to change Alpha 17 minimum 8 zombies alive on Horde night?

MrSamuelAdam

New member
Has anyone figured out how to make horde night harder yet. They still have the max 8 alive at once. What is an easy fix. I know Guppy had one for the last Alpha but I don't want to ruin all the other changes to a17.

PS. When chaning dimishing returns, should you decrease or increase to make it more challenging?

 
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The SDX modlet example Sphereii posted in his tutorial thread will work; essentially it's the same fix. I'm going the route of modlets now though, so won't be updating full xml's anymore.

 
Not really familiar with what that means, do you insert it the same way? Could you link which horde change you're talking about?

Also... Will that just change the consistency of the horde and nothing else?

 
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I just would like higher than 8 max alive. Like 16 at least and have the horde last all night. Not just for the first couple hours. :/

Game is 7 days to die. But the hordes are way too easy.

 
Alright cool. Sure this won't mess up anything with A17?

and just replace in the xml file of gamestage part that says "zombies night" and "bloodhorde"

 
Lol I'm down with pneumonia ATM, but I'm 1000% certain my fix will be in whatever creative method sphereii comes up with for distributing mods.

 
Lol I'm down with pneumonia ATM, but I'm 1000% certain my fix will be in whatever creative method sphereii comes up with for distributing mods.
Alright, cool. Get well!

But I will wait for you guys to do it whenever you can. Cause I feel like taking over a big POI is harder than horde night itself, which sucks. :/

 
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