PC How many weapons do you carry?

I pretty much always carry all of the tools, which could strictly speaking double as weapons. However the only things I carry specifically to use as weapons are a melee weapon, usually club or sledge, an "oh @%$#!" machine gun, and then the gun I'm perked for which is usually a shotgun.

 
1 melee which is always my main attack and 1 firearm for "oh crap" situations. Which ones depends which build I am running. If I am running Intel build then I will also carry my 2 robotic turrets. That's all.

 
Two types of range, usually a bow/crossbow and a gun, and usually a melee but recently ammo for us has been so abundant I just went with a silenced pistol and an SMG to save ammo space. Carrying less permanent slots in my bag is nice, even it's it's just one. 

 
I usually run agility builds so I go best archery type weapon I can get with a bone knife or hunting knife depending on how far into the game I am.  Machete I don't bother with but I usually only level a toon to the 30s-low 40s before rerolling.  I also carry the best pistol I can find for oh crap moments but it usually collects dust except on horde nights.

 
I have to agree with what someone said earlier: melee weapon, silent ranged, shtf ranged, and meat harvesting item. I typically run with either the sledge or the club, a bow, a full auto rifle of some sort, and whatever blade I have at the moment. With A20, I have really started to dislike the wooden club so I tend to go sledge now. If I could get the silencer and the SMG in A19, I would drop the bow entirely. It's not a great horde night weapon and with the silencer you could stealthily clear a building without too many zombies waking. All this and dropping the bow freed up inventory slots. In A20 it makes more sense to keep the bow going forward. This might change with higher level SMGs though. No matter what everyone chooses a holy sh*t firearm though for those times when shtf. I prefer the full autos. The SMG is still boss so I absolutely prefer that one. It also frees me up to save the 7.62 rounds for horde night though I've started to rethink that. Since the 9mm in the SMG is as boss as it is, I've been thinking about making that my primary on horde night. Then there's the M60 and horde nights aren't as simple. LOL, too many good choices.

 
Well, early game - bow, pipe pistol, bone knife + tools. Then upgrading them as I find the next tier or type of weapon.

 
1-4 Tool section

Slot 1 - Steel sledgehammer

Slot 2 - steel pickaxe

slot 3 - steel axe

slot 4 - steel shovel

5-7 Firearms

Slot 5: Desert Vulture

Slot 6: Sniper rifle

Slot 7: Pump shotgun

Slot 8: Either a construction tool or hunting knife

Slot 9: Stack of a medical item

Slot 10: Building slot with a 200 count wood frame block in it.

 
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