• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

How i can add a Own Harvest System?

For Example the Block

<block name="woodLogPillar100">
<drop event="Harvest" name="resourceWood" count="5" tag="oreWoodHarvest"/>
</block>


but if im editing into

<drop event="Harvest" name="resourceWood" count="5" tag="HarvestMoreWood"/>


and change in progression.xml

<passive_effect name="HarvestCount" operation="perc_add" level="1,5" value=".2,1" tags="oreWoodHarvest"/>


to

<passive_effect name="HarvestCount" operation="perc_add" level="1,5" value=".2,1" tags="HarvestMoreWood"/>




it doesnt work, Why ?

----

Ok i know i can add

<passive_effect name="HarvestCount" operation="base_set" level="1,5" value="5,25" tags="HarvestMoreWood"/>


but thats not what i want 😕

 
Last edited by a moderator:
If you do not have a base_set then your perc_add increases a value of 0 by 20 to 100%. Do the math...

 
Back
Top