beHypE
New member
I'm just as disappointed as you are. I kept hoping they were planning something big during experimental given all the feedback concerning books and how the Intelligence tree maps out evolution for you instead of making it thrilling and packing suspense like it used to be. Guess it's just the way it is and I can only hope some amazing modder will bring back books and get rid of the Intelligence tree as a whole, or i'll just play A16 / skip an Alpha and hope A18 brings more content (because quite frankly, A17 is really disappointing to me given we've waited over a year... and most of the "content" I don't even agree with)Myself and a few others tried to convey this same sentiment during Experimental but unfortunately it was easily dismissed because its not the direction they want to take the game in. For me this Experimental was filled with lots of heartbreak as the updates each rolled in. I was often told to wait until stable because Experimental was all about change but here we are.
Maybe the public reception will help it become more clear that what people will want is NOT simplification but more content and complexity. A17 actually took the engaging gameplay and all but removed it in favor of a more linear boring perks system.
So many awesome ideas and concepts in 17, along with the amazing POI work, the graphical updates and the AI, But also so much of what all of us actually loved about the game (activity, scavenging, trade and creativity) has now either been removed or severely handicapped.
Last edited by a moderator: