PC How do I put a smoking chimney in my base?

ElCabong

Survivor
In A19 I could go into creative mode and put this doohickey on top of my chimney that smoked. It was kind of excessive, looking like I was burning an entire tree at a time, but it worked.

I haven't seen that in A20. Is it there and I just can't see the wood for all the trees?

 
That wouldn't look right. When you see a trader and there's smoke coming out of their chimney, that's what I'm looking for
Go to the trader, look at their chimney and hit F11. That will give you a bunch of info including the block name to look for. I haven't checked so I don't know if the smoke effect is separate from the structure or not, but if it's not then maybe you can find one in CM that way.

 
Data: id=2991 r=3 d=0 m=0 m2=0 m3=0

cobblestoneShapes:cube (W=Top->B=Top)

Paint Id: 63 (txName_Flagstone)

Shape: cube V=24 T=12 UV:G

Light: emit-0 opac=255 sun=15

the top of the chimney is larger than the blocks below though.

trying to place blocks around the chimney, collision goes right up to the chimney itself, the top part looks more like a plate though as placing on

top of the chimney shows a gap.

(you can't actually put a block into trader area, but can check the collision)

hmmm

 
chimneyBlackPOI and chimneyPOI are the block names, but they have their creativemode set to None. So you won't see them without modding them back into the CM.

 
chimneyBlackPOI  is the one, and yep, had to change the blocks file.

That's one that should be avail to make.  (buncha rocks, sand, and coal)   :D

edit:  like the support q that was asked 2 years ago, you cannot destroy that block directly even with the GodHammer!

Have to break the block below it, then let it fall and destroy itself.

But, it is there, and works.  (prolly would only take a few min to mode it to craftable, destroyable, though)

 
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