E
egosumumbravir
Guest
So I made a base in A17.4 that I'm pretty happy with; and wanting to keep it, used bc to export the prefab and then the in-game A18 prefab editor to finish it.
I might have gotten a little carried away. With the underground garaging & NSEW access portals and all the farming+ residential levels, the prefab is 168 blocks square and 63 high. Some 1.3 million blocks :crushed:
This seems to quite badly break re-importing it - it only seems to partly load the prefab, leaving whopping great holes in the ground or great missing transparent gaps in the renderer.
Any solutions to this? I've played around with placing it in-game with DM, BC and the world editor.
Wondering if I need to chop the fab into sections and import each one individually and hope it doesn't kill the structure?
Ideas? Thoughts? Lolz?
I might have gotten a little carried away. With the underground garaging & NSEW access portals and all the farming+ residential levels, the prefab is 168 blocks square and 63 high. Some 1.3 million blocks :crushed:
This seems to quite badly break re-importing it - it only seems to partly load the prefab, leaving whopping great holes in the ground or great missing transparent gaps in the renderer.
Any solutions to this? I've played around with placing it in-game with DM, BC and the world editor.
Wondering if I need to chop the fab into sections and import each one individually and hope it doesn't kill the structure?
Ideas? Thoughts? Lolz?