PC How are you going to deal with Jumping Zombies and Better/Faster Spiders?

Well, I did a quick try to play. My "old" (4 years state of the art) PC cant handle it. Anyways, when I seeked refuge at a trader I decided to quit alltogether.

Reason.. Zeds jumped the 2 block fence and attacked me inside the trader compound.

 
The complaints are mostly about the penalties not the zombies, they are awesome. just wanted to clear that one up. These ideas are Great. Thanks so much for posting them.

 
speaking of jumping here is something i just slapped together to share with you while you wait.
here is a little something to munch on while you wait.


That is so awesome, Wasn't aware of this at all. So WARZ in its approach....

 
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Can't do anything like this anymore it would seem.

Zombies can jump more than one block [confirmed].

What if that means they can jump three? Argh!

I like using the ramp system rather than a ladder with one rung missing.

Okay you can call that an exploit and I won't argue it.

Now we'll have to come up with another way to get in and out of our bases fast.

Can't just make a drawbridge in week one so we'll have to be clever.

Also,

Spiders are now faster and having a ledge apparently won't work anymore.

I guess they can climb over that????

Holy crap now what?
You can still do that base design... just make a wall with some wood frames in front of the hole, they will jump then hit the wall and fall.

 
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