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How apply base animations to a new weapon model

Z06Frank

New member
Brought a few new weapon models into the game, I would like to know how do I apply the base game animations for example of the AK47 to a new model ? Any help would be appreciated thanks !

 
Thanks, I have the model in game, the animation works but the mag does not release from the gun that's what I am trying to get to work. Attached a screen of unity showing my naming I have the mag named ClipMesh and followed the same naming convention as the AK.

Capture.PNG

 
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