hornets in this game suck, they need to have an on or off option. but seeing how many of you defend keeping them around in the game then maybe we should add a huge flying pterodactyl that craps all over the place too! or how bout a flying 1979 Ford Pinto that was mutated by radiation and all it does is try to mount your face to infect you with herpes,i know we could call it Herpie! The love Bug!
side note, pretty stupid having zombies be able to tear down walls or melt them, why even give the ability to craft/create to have your work destroyed by auto griefing AI, i thought we could just leave that to players to do or "bandits" as you all so call them. there should be toggles to turn off digging,block destruction and stupid hornets!
too many people complaining about these hornets but no answers. we can definitely change the rate they spawn and or turn them on and off in the game files that they provide us. Probably do this in spawning.xml but my issue is im now on alpha 16.4 and they have completely removed these hornets from the game and i want them back to fly alongside those bliming vultures. i want both so can someone tell me the code writing for the hornets from an old version >??????