HIREDGUN
New member
I agree, Devs seem to have the speed of damage too high.I feel like the AI is less of a problem than the speed at which zeds apply damage now. I don't get why the devs hate forts bases so much (evidenced by concrete nerfs and stainless steel removal after it became apparent there was trouble brewing). Cheese has become almost mandatory and the few designs that aren't cheese, still feel cheesy.
What's the goal here?
There is no reason to build a fort base in A17 as it will be compromised in 6 mins tops... after you get past the first 2 BM's
Arrows on BM are worthless... It's now Path the Zeds and find 200+ rounds for BM...
Underground bases are now worthless and swiss cheese holes (created by fast digging zeds) show where an underground base is.
Most rookie players Just log out on Horde Night because the Mechanics FORCE crazy advanced play.
Pimps, all due respect ... Whats the real Goal on horde night?
It shouldn't be that hard to slow zeds damage on BM (so blocks and forts are useful defenses again)
Maybe add the zeds ability to find the common path a player uses to get in the bases... ALLOC's tools show that they track a players past pathing ... on horde night it would be cool for zeds to beat the heck out of a common door or route...?