Windows Hood Rendering Issue

K_3_F_1_R

Refugee
Version
3.0
Platform
Windows
There is an inconsistency in how hoods are displayed when different armor sets are equipped.
In the first screenshot, the hood is rendered correctly over the mask and fully covers the character's head, matching the intended appearance of the outfit. However, after switching to a different chest armor piece (second screenshot), the hood disappears completely, even though the same headgear remains equipped.
This suggests that certain armor models may be incorrectly hiding or overriding the hood mesh, causing a visual conflict between the chest armor and the headgear. As a result, the appearance of the character becomes inconsistent depending on which armor set is worn.

1781704115769.png1781704121033.png
 
Reproduction Steps
When equipping certain armor pieces, the hood is hidden, leaving only the mask and goggles visible, which breaks the intended visual style of the outfit.
Link to Logs
https://pastebin.com/
Link to Screenshot/Video
https://www.youtube.com
Hi K_3_F_1_R,

This is the way the developers intended for it to be displayed.

The hood isn't actually a separate headpiece. It's a part of the cape that is attached to the torso, so it makes sense for it to appear when the full set is worn.

Best,
Dollie
 
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