• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Hoarder's big backpack and storage

I tested this with B199 on a dedicated server and when logging out any items in my inventory above the standard size were deleted when I rejoined.
Here is your answer :

when the server loads up, it does the same thing as the client: it parses the mods folder and merges the XML. That's pushed to the client

anything non-xml does not get pushed, and would have to be installed locally too.

So entities.xml that is the xml that defines our inventory space (and what is saved when we log out/die) must be patched on the server too.

So just put the modlet on the server (and since it edits only xmls do not bother to add it to the clients :) )

 
Last edited by a moderator:
Is it only me, but with this modlet installed (96 slot), my mouse pointer is off to the right of center, and its hard to click what I want.

Any fix for this?

 
Updated the modlet to have 3 slot input on the forge.

Also all crafting queue size change modlets and ui modlets that display food, water, temperature etc are compatible.

 
Last edited by a moderator:
Here is your answer : when the server loads up, it does the same thing as the client: it parses the mods folder and merges the XML. That's pushed to the client

anything non-xml does not get pushed, and would have to be installed locally too.

So entities.xml that is the xml that defines our inventory space (and what is saved when we log out/die) must be patched on the server too.

So just put the modlet on the server (and since it edits only xmls do not bother to add it to the clients :) )
Thanks for looking into this. The way I have it installed is the modlet is only installed on the server, not the clients. So I believe this is how you are suggesting to run it. I will install the modlet again and do more testing.

 
Try the other mod too (the 60 or 96 one) so we can pin point if its my from my end or your server's :)

Single player is a server that we run a client on it locally (sort of)

Also check on server startup if you get any errors.

 
The good news is that it's working! I've exited the game with an inventory full of loot and it's all there on rejoin. I've tested with exiting to menu and completely exiting the game with the same result. I have no idea what could have changed, but it seems the mod works fine it must have been a hiccup with the server.

 
Thanks for adding one with 3 forge slot inputs :) . I found a minor issue, the output of the forge overlaps with the inventory by about half a slot. It should be moved up by about half a slot. Not criticizing or anything, just letting you know

 
Thanks for adding one with 3 forge slot inputs :) . I found a minor issue, the output of the forge overlaps with the inventory by about half a slot. It should be moved up by about half a slot. Not criticizing or anything, just letting you know
This is how i see the forge

Can you post the overlapping image? ty :)

Also i made a new activebuffs window but i'll post it in the next experimental cause i've only removed the next page/previous page buttons and page name to the header.

 
Last edited by a moderator:
Hey thanks. I love your mod! Just noticed one minor flaw: the file ModInfo.XML is spelled in a way you can't use it on a linux dedicated server. If you read in the log

2018-11-26T20:26:07 0.499 INF [MODS] Trying to load from HBB2018-11-26T20:26:07 0.499 WRN [MODS] Folder HBB does not contain a ModInfo.xml, ignoring

2018-11-26T20:26:07 0.499 WRN [MODS] Failed loading mod from HBB
You have to rename ModInfo.XML to ModInfo.xml (notice the upper- / lowercase spelling, it has to be totally accurate.) Perhaps this info is of some use for some ppl.

Cheers !

 
Last edited by a moderator:
Guys i downloaded now again modlet with 3forge and still have only 2 positions for smelting, do you have any idea why is that?

 
Hey thanks. I love your mod! Just noticed one minor flaw: the file ModInfo.XML is spelled in a way you can't use it on a linux dedicated server. If you read in the log
You have to rename ModInfo.XML to ModInfo.xml (notice the upper- / lowercase spelling, it has to be totally accurate.) Perhaps this info is of some use for some ppl.

Cheers !
Fixed the 1st post with .xml for linux :) (+ a minor edit in activebuffs)

- - - Updated - - -

Guys i downloaded now again modlet with 3forge and still have only 2 positions for smelting, do you have any idea why is that?
Do you have any other modlets? Any warnings in you log? (pres F1 before you press continue with a game).

 
Back
Top