PC Hmm guess it’s hurry up and wait for Alpha 17

Fair call, it did actually reach 1.0 in April.
I'd also like to make clear, if it weren't, many of the games I listed I really do enjoy, and the list was only of those in my "Favourites" category (since left for dead games like Timber and Stone aren't on the list). Even Space Engineers, which to me has the biggest "failure to meet potential" is still a game I load up every now and then.

I was just refuting skippy's "every other Alpha game" has left Alpha fantasy.
Hehe yeah absolutely. I do own many Alpha games myself as well, and it's good to see many of them have active and involved developers. I haven't placed Space Engineers in a while though. Once I build this massive ship, which then completely bugged out on me. Bit of a rage-quit there.

Rising World also has a lot of potential IMHO. It's indeed updating at a snails pace (I've heard it only has a single guy working on it).

 
It is my opinion...the fact that there are loyalist to this game that are now at each other’s throats about the development time instead of enjoying the game says it all.

 
Oh, and here, just because no one reads the Steam EA FAQ....

What is the game like to play right now?


When you buy an Early Access game, you should consider what the game is like to play right now. Look at the screenshots and videos to see what the game looks like in its current state. There are a lot of ways a game can go as it develops over time, so if you aren't excited to play the game in its current state, then hold off and wait until the next update--it shouldn't be far off.
Also...

When will these games release?
Its up to the developer to determine when they are ready to 'release'. Some developers have a concrete deadline in mind, while others will get a better sense as the development of the game progresses. You should be aware that some teams will be unable to 'finish' their game. So you should only buy an Early Access game if you are excited about playing it in its current state.
This is all part of the big FAQ that Steam practically forces you to read before purchasing the game.

 
where is this "development time rule" that states "The Fun Pimps have to follow a set time to develop their game".
hint... it's not the wiki. :)

oh... explain this theory to Square Soft who took 10 yrs to fully develop FF XV and quite a few other large teams.

i am not looking to piss people off but i am sure some will be and attack me anyways, it always happens sorry.
I think you'll find that FFXV is rather different in size and scope than 7DTD....

 
nothing wrong with Constructive Criticism. :)
Everyone needs to remember this then when someone calls the company out on not delivering when it was posted late July or early August (Granted it's still early August at the time of this post) Whatever happen to more updates during the year? It's been over a year since 16 came out.

 
This statement is just so full of wrong. From just MY OWN library:
Empyrion - still in Alpha.
Empyrion is one of the few rare titles that have been exceptional with their timetables and the amount of features they bring in each update.

 
I'm not demanding TFP keep a specific schedule. But I don't think it's reasonable to expect wait a full calendar year between updates for an early access game. It's not good for the game, it's not good for the community.

 
Empyrion is one of the few rare titles that have been exceptional with their timetables and the amount of features they bring in each update.
not to go off topic, but what do you see in empyrion? i bought it because i was specifically because i was bored waiting for 7days (3 months ago) and i wanted to play a survival crafting game. i had zero fun. do not understand what people see in that game.

oh but to keep things on topic. um...kenshi released the same year as 7days and is quickly approaching 1.0 (likely before the stable alpha 17 is patched up).

so all of your arguments are invalid. because apples ARE oranges and the comparison is 100% proof that i am right and you are wrong.

also i love how people use the initial ea release date vs the release of a previous installment in a series as the date at which development started when comparing ea game development time to a major publisher development time. because no. that isn't when development started.

 
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not to go off topic, but what do you see in empyrion? i bought it because i was specifically because i was bored waiting for 7days (3 months ago) and i wanted to play a survival crafting game. i had zero fun. do not understand what people see in that game.

oh but to keep things on topic. um...kenshi released the same year as 7days and is quickly approaching 1.0 (likely before the stable alpha 17 is patched up).

so all of your arguments are invalid. because apples ARE oranges and the comparison is 100% proof that i am right and you are wrong.

also i love how people use the initial ea release date vs the release of a previous installment in a series as the date at which development started when comparing ea game development time to a major publisher development time. because no. that isn't when development started.
The novelty of sci-fi is one for sure. There aren't many sci-fi survival games, especially if you want multiplayer. You also get to build vehicles and use them in combat. I think as far as sandbox goes Empyrion is good but the survival aspect is nearly non existent mainly because of vehicles. They are kind game breaking balance wise right now. Finding food and resources is a non issue when you can fly everywhere. Nothing the enemy has to offer can destroy them unless you're completely careless or just really bad at the game.

 
where is this "development time rule" that states "The Fun Pimps have to follow a set time to develop their game".
hint... it's not the wiki. :)

oh... explain this theory to Square Soft who took 10 yrs to fully develop FF XV and quite a few other large teams.

i am not looking to piss people off but i am sure some will be and attack me anyways, it always happens sorry.
Yeah, big companies ♥♥♥♥ the bed sometimes like with FF14, 15, or even duke nukem forever. Doesn't excuse anything.

That said, when people start to think Microsoft comes out with operating systems more often than your mile-marker alpha updates, there's a development problem.

 
not to go off topic, but what do you see in empyrion? i bought it because i was specifically because i was bored waiting for 7days (3 months ago) and i wanted to play a survival crafting game. i had zero fun. do not understand what people see in that game.

oh but to keep things on topic. um...kenshi released the same year as 7days and is quickly approaching 1.0 (likely before the stable alpha 17 is patched up).

so all of your arguments are invalid. because apples ARE oranges and the comparison is 100% proof that i am right and you are wrong.

also i love how people use the initial ea release date vs the release of a previous installment in a series as the date at which development started when comparing ea game development time to a major publisher development time. because no. that isn't when development started.
I'm surprised to find that I've liked Empyrion less with every major update. It seems too clunky and obnoxious for a game that has been in development for so long. A shame because I do(did) like some aspects of it along the way.

 
LOL I work in the development department for a software company and we are absolutely held accountable to our development timelines. Who holds us accountable? Mainly our stockholders who literally own the company. We're not publicly traded either so changes in majority ownership are slim. Our stockholders are also customers of ours so they have more skin in the game.

 
LOL I work in the development department for a software company and we are absolutely held accountable to our development timelines. Who holds us accountable? Mainly our stockholders who literally own the company. We're not publicly traded either so changes in majority ownership are slim. Our stockholders are also customers of ours so they have more skin in the game.
Yeah but see customers in the gaming industry are just supposed to sit down and shut up, so I'm constantly being told

 
Yeah but see customers in the gaming industry are just supposed to sit down and shut up, so I'm constantly being told
No, what you're supposed to do is actaully read that Early Access terms and conditions when you bought an Early Access game. I know right, actually read what you're signing up to!

Shocking as that might be, what your purchase got you was the game as it stood at the moment of your purchase. Anything else was gravy.

You're supposed to understand and accept that risk (but not like it) when buying an early access game.

This doesn't mean it would be ethical or moral for TFP to have abandoned the game, but since they've worked diligently on it just about every day since A1 through to now, cutting them just a little slack wouldn't be too outrageous either.

If TFP were abandoning the game, I could understand of the vitriol being thrown their way, but all that is happening is an exceptionally long delay to a single alpha in a game that's had 16 such alpha releases to date, at least in part, due to a major code re-write brought on by an engine update. And for that, TFP cop negative feedback (which I respect and protect as a moderator here and on Steam) but also bucketloads of absolutely puerile abuse which I'm very happy to say I get to ban people for.

 
Yeah but see customers in the gaming industry are just supposed to sit down and shut up, so I'm constantly being told
In any industry, I would promote not talking about what you don't know.

They need to start releasing patches every 6 months tops. Maybe every 3. Whatever is done and tested goes in. Anything that is not yet ready goes in the next patch after. It can be done. We know it can be done. Lots of other companies with less staff manage to do this. The only reason it is not being done is either a lack of will or a disregard for customer wishes
Do all companies do things the same way? Does one development cycle fit for every project? Do you really know that it is only one of the two reasons you listed?

If the answer to those questions is "no" (hint: that is the answer to those questions), then maybe don't go spouting off your ignorance. You can, but you'll just look like an idiot and frustrate people who don't appreciate you wearing your ignorance like a badge.

 
What I really wish TFP would stop doing is announcing these new Alphas as soon as they release the previous version knowing "darn" well it's nowhere close to being done ( ie over a year later)

All the servers I played on are ghost towns because A17 was "close"... Back in February... April... July... now September.

If you have your eye set on a new car, but are being told the 2018(A17)model is coming and it's going to be AWESOME not many people are going to waste their time looking at the 2017(A16 servers) model.

I have over 4000 multiplayer hours of this game so I consider myself " in the trenches" .

 
Yeah. I would have figured MadMole would have learned from his mistakes in the past regarding giving away release dates.

 
What I really wish TFP would stop doing is announcing these new Alphas as soon as they release the previous version knowing "darn" well it's nowhere close to being done ( ie over a year later)
All the servers I played on are ghost towns because A17 was "close"... Back in February... April... July... now September.

If you have your eye set on a new car, but are being told the 2018(A17)model is coming and it's going to be AWESOME not many people are going to waste their time looking at the 2017(A16 servers) model.

I have over 4000 multiplayer hours of this game so I consider myself " in the trenches" .
I have to admit I'm one of those people contributing to ghost town servers. I stopped playing because I thought Alpha 17 was coming soon but now I have no Idea when it will come. At this point I'll probably just keep waiting since I've already waited all this time and have plenty of other games to play.

 
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I'm a software developer by trade, so maybe you shouldn't talk about what YOU don't know.
Did I say that you aren't in the industry? Did I say that being in the industry would somehow give you magical knowledge about what's going on with TFP and what is best for them?

Again, the answer to those things is "no." Unless you are on the inside with TFP, you don't know anything about what's going on with their system or what would be better for them.

 
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