deathincarnate
Refugee
the dual window idea i gave will probably prove your (generator that you got from someone and are learning even as you go) has a fail safe system built into you haven't found out about yet and the guy who gave you the software will get paid for tech support for it if you don't try this one idea.
make dual window and then watch the start button when you are using the advanced generator. then when it doesn't show the button ready to go mark it somehow as the current alpha limit. then start and run it to prove that the maps it generates are wrong. (like the ones that didn't finish when i was doing it) (only half of some of the building generated.) the dual windows might prove this and so the limits can be identified. then do you tech stuff from there and you have a checks and balance system for the guys and some people might even think the game is done.
make dual window and then watch the start button when you are using the advanced generator. then when it doesn't show the button ready to go mark it somehow as the current alpha limit. then start and run it to prove that the maps it generates are wrong. (like the ones that didn't finish when i was doing it) (only half of some of the building generated.) the dual windows might prove this and so the limits can be identified. then do you tech stuff from there and you have a checks and balance system for the guys and some people might even think the game is done.
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