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Helping get an Error ?

Baobab

New member
Hello All,,

Can someone help me to fix an Error?

Screen Loding Items......

2018-10-19T04:07:09 1706.029 ERR Loading and parsing xml (Attribute name and qualified name must be identical. Line 4225, position 66.)

On Line 4225 is this item.

<item id="313" name="militaryBoots">

<!-- militaryArmor -->

<property name="Extends" value="militaryGloves" />

<property name="EquipSlot" value="Feet" />

thats the error line 4225 --> <property class="UMA">

<property name="Mesh" value="armor_kevlar_boots" />

<property name="Overlay0" value="armor_kevlar_boots" />

<property name="Layer" value="0" />

<property name="UISlot" value="Footwear" />

</property>

</item>

Hope someone can hep me out, cant see an error.

Ps.: Mostly i got Errors, i can fix it bymself, this time not :(

 
Can you upload items.xml file.

One thing that stands out is gloves vs boots different Uma slots

look at leatherboots in one window and your millitary in other extends may work better

pointing to leather boots.

Checked against mine

<property name="Overlay0" value="armor_kevlar_boots" />

This may be what its talking about change from above to military Boots.

hope thats it, can't see complete heirarchy from an excerpt.

 
Last edited by a moderator:
Can you upload items.xml file.
One thing that stands out is gloves vs boots different Uma slots

look at leatherboots in one window and your millitary in other extends may work better

pointing to leather boots.

Checked against mine

<property name="Overlay0" value="armor_kevlar_boots" />

This may be what its talking about change from above to military Boots.

hope thats it, can't see complete heirarchy from an excerpt.

Error Solved / Fixed.:

I'm using an XML-Validator and found it.

It was not the item.xml , it was recipies.xml

<recipe name="emberPile1" count="1" count="1"> <--- doubled a count

<ingredient name="wood" count="10" />

<ingredient name="coal" count="10" />

</recipe>

<recipe name="emberPile2" count="1">

<ingredient name="wood" count="10" />

<ingredient name="coal" count="10" />

</recipe>

<recipe name="emberPile3" count="1">

<ingredient name="wood" count="10" > <-- missing an /

<ingredient name="coal" count="10" />

</recipe>

<recipe name="emberPile4" count="1">

<ingredient name="wood" count="10" />

<ingredient name="coal" count="10" />

After 12 Hours of deep search, use the Validator, It was hard to find without a Validator Tool. It says where the error sits, when you can use it corectlly.

Thx For Trying and help.

 
Notepad++ has an XML Tools plugin, which can perform validation for you too. Also helps with formatting the entire file.

 
i use notepad++

my issues with that is, it does a not responding for about 10 mins before its ok to use

does anyone know of a way to fix that?

screw that, its fixed, after couple weeks of not responding, its fixed

 
Last edited by a moderator:
i think i have fixed all my things, but if i spawn in new world i get this.

NullReferenceException: Object reference not set to an instance of an object

at Skill.ZZ (Int32 ) [0x00000] in <filename unknown>:0

at Skill.get_IsLocked () [0x00000] in <filename unknown>:0

at Skills.ModifyValue (Effects _effect, System.Single& _value, .Skill _callingSkill) [0x00000] in <filename unknown>:0

at EntityStats.Tick (Single dt, UInt64 worldTime) [0x00000] in <filename unknown>:0

at EntityPlayerLocal.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityPlayerSDXLocal.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0

at EntityPlayer.OnUpdateEntity () [0x00000] in <filename unknown>:0

at EntityPlayerLocal.OnUpdateEntity () [0x00000] in <filename unknown>:0

at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0

at GameManager.JQ () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

View attachment 25231

View attachment 25232

for a couple of days i had this before, but cant remember how have fix it, damn me old Man :/

tenor.gif
Fixed it, was an perk that wont work !! Oldman gets better and better,lol.

 
Last edited by a moderator:
Found a new NRE, lol.

can someone explain what this Error is ?

NullReferenceException: Object reference not set to an instance of an object

at EntityPlayerLocal.HCQ (Single , Vector3i ) [0x00000] in <filename unknown>:0

at EntityPlayerLocal.isHeadUnderwater (Single shift) [0x00000] in <filename unknown>:0

at EntityPlayerLocal.isHeadUnderwater () [0x00000] in <filename unknown>:0

at Entity.checkIsUnderwater () [0x00000] in <filename unknown>:0

at EntityPlayerLocal.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object

at EntityPlayerLocal.HCQ (Single , Vector3i ) [0x00000] in <filename unknown>:0

at EntityPlayerLocal.isHeadUnderwater (Single shift) [0x00000] in <filename unknown>:0

at Audio.Manager.UpdateAudioData () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Ps.: Does it mean my Charakter is spawned under water ?

 
Looking For Some Help To Fix An Error. What Does this Error means, can someone help or point me in the right direction ?

Play Navazagen Map, Running Around killing farming....... bنng error shows up in console.

Next Time Same Running arround..... and bنng.

Think its something with animals but can't find the error.

AddComponent asking for invalid type

(Filename: Line: 54)

NullReferenceException: Object reference not set to an instance of an object

at EntityMoveHelper.UpdateMoveHelper () [0x00000] in <filename unknown>:0

at EntityAlive.updateTasks () [0x00000] in <filename unknown>:0

at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0

at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0

at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0

at GameManager.gmUpdate () [0x00000] in <filename unknown>:0

at GameManager.Update () [0x00000] in <filename unknown>:0

 
Without the log or xmls you are using that generated the error, no one can help.

the file is to long so i short it and the xml wich causees the error i dont know.

the error begins with

AddComponent asking for invalid type

 


(Filename: Line: 54)


 


then this comes

 


NullReferenceException: Object reference not set to an instance of an object


at EntityMoveHelper.UpdateMoveHelper () [0x00000] in <filename unknown>:0



at EntityAlive.updateTasks () [0x00000] in <filename unknown>:0



at EntityAlive.OnUpdateLive () [0x00000] in <filename unknown>:0



at EntityAnimal.OnUpdateLive () [0x00000] in <filename unknown>:0



at EntityAlive.OnUpdateEntity () [0x00000] in <filename unknown>:0



at World.TickEntities (Single _partialTicks) [0x00000] in <filename unknown>:0



at GameManager.gmUpdate () [0x00000] in <filename unknown>:0



at GameManager.Update () [0x00000] in <filename unknown>:0


 

 


and so on.

 
Hello Folks, its me again with an error.

Hope someone can help.

Mod : Firearms 2

output_log: don't have 1 in my game directory :/

A17.2_2019-04-28_00-22-25.jpg

i think its the windows.xml

 
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