Having been frustrated by the ridiculous distance the trader forces me to go to so often for quests, I wanted to shorten it.
I tried to do it as a mod instead of editing the game files, but I can't figure out the xml to do what I want as a mod
I want to add the "distance" property from the treasure hunt quests to the fetch/clear quests, but I do not know the proper syntax and have found no good examples to work off of
I tried this one, and it didn't work for whatever reason.
<setattribute xpath="/quests/quest_id[@name='tier1_clear']/objective[@name='RandomPOIGoto'] "name="distance">25-300</setattribute>
The goal being to make it look like
<objective type="RandomPOIGoto">
<property name="distance" value="50-400"/>
<property name="phase" value="1"/>
<property name="biome_filter_type" value="ExcludeBiome" />
<property name="biome_filter" value="wasteland" />
<property name="nav_object" value="quest" />
</objective>
If anyone can point out what I am doing wrong, it would be appreciated.
Thank you.
I tried to do it as a mod instead of editing the game files, but I can't figure out the xml to do what I want as a mod
I want to add the "distance" property from the treasure hunt quests to the fetch/clear quests, but I do not know the proper syntax and have found no good examples to work off of
I tried this one, and it didn't work for whatever reason.
<setattribute xpath="/quests/quest_id[@name='tier1_clear']/objective[@name='RandomPOIGoto'] "name="distance">25-300</setattribute>
The goal being to make it look like
<objective type="RandomPOIGoto">
<property name="distance" value="50-400"/>
<property name="phase" value="1"/>
<property name="biome_filter_type" value="ExcludeBiome" />
<property name="biome_filter" value="wasteland" />
<property name="nav_object" value="quest" />
</objective>
If anyone can point out what I am doing wrong, it would be appreciated.
Thank you.
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