Hi guys, i'm trying to figure this out in the prefab editor and i'm not sure if there's potentially a setting i need to adjust in the xml or something but:
Solar power will not connect to anything in the prefab generator and,
when you exit and relaunch editor, all existing wires are disconnected from battery/generators and relays.
Is there a way to fix the solar, and stop the wires from all disconnecting? I'm using this for a secret room in a trader base that powers a trigger plate for 2 seconds to allow the player to get back out once they find the way in, so it only needs like 10watts of power, unless of course there's a way to do it perma-without power. I dont want to use the trigger switch because once used it's just always open. Thanks!!!
Solar power will not connect to anything in the prefab generator and,
when you exit and relaunch editor, all existing wires are disconnected from battery/generators and relays.
Is there a way to fix the solar, and stop the wires from all disconnecting? I'm using this for a secret room in a trader base that powers a trigger plate for 2 seconds to allow the player to get back out once they find the way in, so it only needs like 10watts of power, unless of course there's a way to do it perma-without power. I dont want to use the trigger switch because once used it's just always open. Thanks!!!