Hi, with the new inclusion of higher attribute levels requiring more skill points, I'd like to know what attribute must be added in progression.xml to set a skill point cost per level. Right now the cost is calculated with a 1.2 multiplier per level, which gives the 1 1 2 2 2 3 4 5 6 skill point cost.
I'd like to change the cost to a fixed amount per level, not a formula. What attribute would need to be added in order to give a certain level a fixed cost?
I'd like to change the cost to a fixed amount per level, not a formula. What attribute would need to be added in order to give a certain level a fixed cost?