Malacay2k11
New member
Hi there
I would make Perks where Player has to choose 1 of 2 and should not to be allowed to learn both perks.
what i tried:
But i got errors from "Request overload" ( http://prntscr.com/n1w2rk )

I would make Perks where Player has to choose 1 of 2 and should not to be allowed to learn both perks.
what i tried:
Code:
<perk name="perkMutatedLegs" parent="skillPhaseA" max_level="1" name_key="perkMutatedLegsName" desc_key="perkMutatedLegsDesc" icon="ui_game_symbol_parkour">
<level_requirements level="1">
<requirement name="ProgressionLevel" progression_name="attMutation" operation="GTE" value="3" desc_key="reqattMutationLevel3"/>
<requirement name="ProgressionLevel" progression_name="perkMutatedUpperArms" operation="Equals" value="0" desc_key="reqNoMutatedUpperArms"/>
</level_requirements>
<effect_group>
<passive_effect name="WalkSpeed" operation="perc_add" value="0.05" level="1"/>
<passive_effect name="RunSpeed" operation="perc_add" value="0.05" level="1"/>
<passive_effect name="CrouchSpeed" operation="perc_add" value="0.05" level="1"/>
<passive_effect name="JumpStrength" operation="perc_add" value=".5" level="1"/>
<effect_description level="1" desc_key="perkMutatedLegsRank1Desc"/>
</effect_group>
</perk>
<perk name="perkMutatedUpperArms" parent="skillPhaseA" max_level="1" name_key="perkMutatedUpperArmsName" desc_key="perkMutatedUpperArmsDesc" icon="ui_game_symbol_parkour">
<level_requirements level="1">
<requirement name="ProgressionLevel" progression_name="attMutation" operation="GTE" value="3" desc_key="reqattMutationLevel3"/>
<requirement name="ProgressionLevel" progression_name="perkMutatedLegs" operation="Equals" value="0" desc_key="reqNoMutatedLegs"/>
</level_requirements>
<effect_group>
<passive_effect name="BlockDamage" operation="perc_add" value="0.1" level="1" />
<passive_effect name="EntityDamage" operation="perc_add" value="0.05" level="1" />
<effect_description level="1" desc_key="perkMutatedUpperArmsRank1Desc"/>
</effect_group>
</perk>
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