Headshrinker
Refugee
Hey Guys
im tring to mod the following "Door" to a Powered one, btw its an Elevator with 2 States like a Door and its marked as a normal Door normally.
When i switch it to Powered its ok, but does not show any Wattage and is not connectable.
Then i add the Property: RequiredPower - and it show the Wattage requirement for just a little while.

But then no more Wattage and Console shows Error

im tring to mod the following "Door" to a Powered one, btw its an Elevator with 2 States like a Door and its marked as a normal Door normally.
When i switch it to Powered its ok, but does not show any Wattage and is not connectable.
Then i add the Property: RequiredPower - and it show the Wattage requirement for just a little while.

But then no more Wattage and Console shows Error

Code:
<block name="ElevatorV2Camo_PR">
<property name="Class" value="PoweredDoor" />
<property name="CustomIcon" value="ElevatorV2Camo_PR"/>
<property name="MaxDamage" value="7000"/>
<property name="Material" value="Mmetal" />
<property name="Shape" value="ModelEntity" />
<property name="Collide" value="movement,melee,rocket,bullet" />
<property name="Tag" value="Door" />
<property name="Place" value="Door" />
<property name="PlaceEverywhere" value="true" />
<property name="Model" value="#@modfolder:Resources/Elevator.unity3d?ElevatorV2Camo_PR.prefab"/>
<property name="MultiBlockDim" value="6,10,6" />
<property name="PassThroughDamage" value="true" />
<property name="LightOpacity" value="1" />
<property name="RequiredPower" value="10"/>
<property name="Shape" value="ModelEntity" />
<property name="FuelValue" value="300" />
<property name="ImposterExchange" value="imposterCTRPlate" param1="35" />
<property class="RepairItems">
<property name="resourceForgedIron" value="20" />
</property>
<property name="CustomUpgradeSound" value="place_block_wood" />
<drop event="Harvest" name="resourceForgedIron" count="6" tool_category="Disassemble"/>
<drop event="Destroy" count="0" />
<property name="Group" value="Building,Basics" />
<property name="EconomicValue" value="5" />
<property name="EconomicBundleSize" value="10" />
</block>
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