Heavy zombie AI problem

ALEXZANDER

New member
The current heavy and clever zombie AI is a big problem for immersiveness and low-medium strenght PCs

Zombies eat tons of PC resources which result heavilly reduced amount of zombies roaming in cities/scenes, i dont even speak about optimisation which is bad in the game

Basicly player cant normally play with large horde of zombies as it shown in the 7 days to die trailer! When you play 7 day - u feel like u play in fresh built town with empty streets and buildings non covered with ivy! 

I suggest to rewatch the AI of zombies and make it less clever/heavy which will result in less frame drops and more zombs on scene considering that The bandits will be released in the future! And if current heavy zombie AI will stay even after release of bandits in future, more people will leave game because cant afford Nasa PC for this!

Thx for attention

 
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@ALEXZANDER

I have  a few questions.

What are your pc specs? What size map do you play on vs the size you prefer? What is your average F8 fps.

Can you take an unaltered set of snapshots of your video settings presently for the game? Would you be willing to

test a mod and give feedback for the results?

 
AI is already set up to use fewer requirements.  There are fewer zombies and those further away don't process stuff as often.  What you assume to be caused by movies is likely caused by something else.  I have an older PC and zombies don't cause me any problems, even with 7-8 players on horde night, though I haven't played with that many in quite a while.

 
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