Hollowprime
Refugee
When I level up a certain attribute that increases damage by X% and headshot by Y%, does it mean I get a Y% chance of instantly beheading an npc? Say if I have a 30% chance to decapitate a zombie with the strenght build is the chance 30% on both sledgehammers,clubs and shotguns or is it different depending on some other calculation?
I've asked this because it appears the answer is no. The headshot chance is an amalgamation of raw damage and chance percentage. Which , if true, is kind of ridiculous. Not only the chance for headshots has been changed per weapon, but there is another hidden variable that determines its decapitation chance.
Worse, since the headshots are the bread and butter damage source of this game on all difficulties, it means the headshot critical chance increases not linearly but exponentially because headshot_chance= attribute_level * damage_from_level .
So what is it?
I've asked this because it appears the answer is no. The headshot chance is an amalgamation of raw damage and chance percentage. Which , if true, is kind of ridiculous. Not only the chance for headshots has been changed per weapon, but there is another hidden variable that determines its decapitation chance.
Worse, since the headshots are the bread and butter damage source of this game on all difficulties, it means the headshot critical chance increases not linearly but exponentially because headshot_chance= attribute_level * damage_from_level .
So what is it?