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HDHQ - Textures/Lighting/Environment

Hi m8!
I really love this mod that you have provided the community with.

I was playing a seed and installed it after i saw Games4kickz using this, i just have a slight problem, i understand there can be complications and such when applying it to an ongoing save :) But got two big holes in my concrete walls like 5x5 :p was really fun, due to a tree got spawned at the location of the concrete wall :p

But do you or anyone know a fix to fix the 1 hp trees? That is the problem i really was going to ask if anyone experienced aswell and now how to fix :p

Edit: nvm, seems like it only affects trees in the surrounding area, activated DM and teleported to unexplored territory and there it worked like a charm with full HP trees.

But thanks again for the awesome mod!
:)

@DUST2DEATH - love the mod! silencers don't seem to work right with the weapons, followed your instructions and copied every single one using the new names and grabbing the positions that are used for the originals and they are all offset. JUST FYI not sure why they are like that
On it, Thanks.

1 hp tree is vanila multi bug!
I dont think there is currently any way around this unfortunately.

 
The problem was not there before i installed this mod, so yeah but i just need to cut the faulty trees down and plant new ones, problem solved ;)
its because you are on a existing save. The game stores information when you start a new game. No real way around it, other than know they are 1HP in explored areas, and normal in unexplored areas :)

 
Hello, i tried to play with my brother but his game wont load our game. he get some console errors. what can i do?

PS. amazing mod

 
it's a peer to peer server.

the errors are:

unable to open archive file HDHQ unity3d

ERR loading AssetBundle

ERR model HDHQ unity3d

 
Using your 2K with full settings with my ZTL Racoon City Mod I made

Makes this look reeeeeal interesting brotha!

c17.jpg


Absolutely loving the mod and FPS improvement

Then in my Custom city with the Sunken Highway System

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city03.jpg


 
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Those screens look epic. Especially the plane. Thanks for sharing :)
Yea the plane is a nice touch lol everyone that is on my server is absolutely loving it now. Had a few players tell me they play on alot of different servers trying them out and said my server is bar far the best they have ever seen. All in part thanks to you brotha! Now if we can just get that silencer lined up lol

 
@FastBurst You have done a mighty job there with that map. Awesome screens!

@DUST2DEATH I can never go back to vanilla... sincerely, thanks again. Something tells me I'll be saying that a lot... :encouragement:

 
Now if we can just get that silencer lined up lol
Soon... Soon..

@DUST2DEATH I can never go back to vanilla... sincerely, thanks again. Something tells me I'll be saying that a lot... :encouragement:
Whatever you do, do not look at these WIP screens.

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Awesome new shots Dust2death, can't come soon enough!

Maybe it's me, I find some tree trunks a bit too bright compared with the leaves, or maybe it's the just the sun position?

On the other hand, I think it would be worth trying to improve the appearance of the 2D grass on the ground, since you're watching it all the time. When the ground has the same color and brightness/contrast as the grass it looks great, but otherwise it looks pretty fake. Hell, I would even sacrifice a few fps for better grass. Rust game uses Unity and looks much better, do you think could be possible in this voxel game without killing the performance?

 
Looks amazing, keep up the great work!
Thanks Sub!

I've never had the pleasure of meeting those trees! Are those the new trees you were talking about? :whoo:
Yes. These are part of a vanilla redux pack for the next version. Something people were asking for.

Hell, I would even sacrifice a few fps for better grass. Rust game uses Unity and looks much better, do you think could be possible in this voxel game without killing the performance?
Rust isnt Voxel IIRC.

Ive briefly looked at the grass but its not cheap in the grander scheme of things.

 
If I download this, would I need to start a new world?
No.

The only "catch" is if you use the trees. In explored areas on an existing save they will be 1HP. In new areas, they will be normal HP.

 
Those screens look great. Is that a river... in random gen? Can't be, must be the small Nav map. Awesome work. Now if only the Pimps gave out access to the blocks...

 
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