PC Have the Devs seen the Rebirth Mod!

Emperius

New member
Have the Devs seen the Rebirth Mod! It's fire. They should pay them to add all the non-stolen content to their game.

 
Have the Devs seen the Rebirth Mod! It's fire. They should pay them to add all the non-stolen content to their game.
If they remove everything that concerns third-party models, there will be not much left. And just because you like the mod doesn't mean that the developers are of the same opinion.

Something that many people seem to forget is that the Fun Pimps have put a lot of effort into making the game easy to mod. This is not a common thing.

And once the workshop integration is finished, it will be very easy for players to customize their game the way they want it. So there is no reason trying to include the content of a mod in the base game.

 
It may be some dream I had or the mandela effect but don't the fun pimps technically own the mods or have rights to the mods made for this game?

At least the ones using their vanilla assets?

 
It may be some dream I had or the mandela effect but don't the fun pimps technically own the mods or have rights to the mods made for this game?

At least the ones using their vanilla assets?
They do.  Though that is a gray area and it wouldn't be smart to just copy/paste a mod into vanilla.  It may be legal based on their EULA/TOS, but it would be very bad press unless the author wanted to agree to it.  Their rights to content is more so they can 1) prevent sales of such content, and 2) use such content in marketing or promotional stuff.  It may also prevent a mod author from suing a streamer for showing their content, though there may be other things that protect streamers from that.  How much they might do with those rights is up to them and subject to any laws in various countries.

As far as the suggestion goes, if they saw something in a mod that they really thought would benefit the game, they would add it themselves without using the mod as a framework.  It may be that they have done that in the past, though it's hard to say if they got an idea from seeing a mod or on their own.  But they aren't going to take an entire mod and put it into the game.  They made the game mod friendly so that people can make mods to change the game in whatever way they like.  Some people will like a given mod and some will not.  There's no real benefit to them to try to put a mod into the game itself.

 
Last edited by a moderator:
The blue zombie and the orange zombie we get in vanilla are obviously from mods. Rebirth and Darkness Falls.

Unless the models  and their damage type where already in the code and the modders just used that. But at least the orange demonic one dealing fire damage exists quite some time already in DF and evev longer as a fire damage type used to look different back then though.

 
Last edited by a moderator:
The Rebirth and Darkness Falls are currently top 7DTD mods. One thing could Fun Pimps "borrow" from Rebirth is The Purge scenario. I'm playing it currently and it is great idea.

However Rebirth has little endgame problem. No weapons in loot means worthless higher POI's. I was watching complete playthrough by GNS and Vortex Survival. Both said that the loot in T5, T6 POI's even though in harder biomes is uninteresting and not worth spent time and ammo. Please Fun Pimps, don't borrow this idea :)

 
The blue zombie and the orange zombie we get in vanilla are obviously from mods. Rebirth and Darkness Falls.

Unless the models  and their damage type where already in the code and the modders just used that. But at least the orange demonic one dealing fire damage exists quite some time already in DF and evev longer as a fire damage type used to look different back then though.
I’d say rather that tinting existing models a new color is simply low hanging fruit when trying to add additional tiers of enemies. Modders did it because it was the path of least resistance and cheaper than adding new models. TFP has done it for the same reason. It’s not exactly a groundbreaking idea that only the modders could think of and then copied by TFP. If you want to add new tiers cheaply then it’s the obvious way to go and has been done for decades in many games. 
 

District Zero also has blue tinted zombies

 
 Modders did it because it was the path of least resistance and cheaper than adding new models. TFP has done it for the same reason. It’s not exactly a groundbreaking idea that only the modders could think of and then copied by TFP.
Although I deeply respect the time and effort the overhaul modders put into their visions of the game, I think a lot of players don't realize that some of their content is just uncommenting code TFPs decided to abandon, change, or did not meet with their quality standards, with some low hanging fruit changes thrown in.

Shout out to the extreme amount of polish the EFT mod shows.  TFPs should really circle back to food, weapon, and mod models and the reload and eating animations.
Shout out to the Rebirth Purge mode for a different way to progress the game.
Shout out to Darkness Falls for a story mode with an end game.

 
Last edited by a moderator:
@Roland It´s not only the color. The orange one is called infernal, and in DF demonic. Damage type will also be fire like in DF i guess. And the blue one electric, like in Rebirth.

It´s not a bad thing though. I wish we would get more ideas from mods added to vanilla tbh.

 
Last edited by a moderator:
@Roland It´s not only the color. The orange one is called infernal, and in DF demonic. Damage type will also be fire like in DF i guess. And the blue one electric, like in Rebirth.

It´s not a bad thing though. I wish we would get more ideas from mods added to vanilla tbh.
I see they updated the info to make the tiers and added that there will be new actions for them, which is unexpected and a good thing.  Fire makes sense for orange.  I could see blue being electric, but it could also be ice.  But it doesn't specifically say they have elemental attacks.  It could be that they just do things like dodge.  We will have to see what they say.

 
The blue zombie and the orange zombie we get in vanilla are obviously from mods. Rebirth and Darkness Falls.

Unless the models  and their damage type where already in the code and the modders just used that. But at least the orange demonic one dealing fire damage exists quite some time already in DF and evev longer as a fire damage type used to look different back then though.
I do remember some unused zombie code in the XMLs but I don't remember what it was about. But at the same time it doesn't matter. You don't need special hidden code for different damage. You simply change the number, down or up. 

And blue and orange are such basic colors that I can't see how they can be attributed to mods. I think I've seen purple glowing zombie mods as well. They seem like next logical steps and not some clever creative decisions that would need to have been stolen. And the same applies to electricity and fire damage. Players have been inflicting those types of damages to zombies so it seems kind of obvious that it would be turned around on the player. Players can also burn and electrocute themselves which is not only the likely reason why you see it in mods (because it's already set up to work like that) but it also makes it pretty quick and easy for TFP to implement as well.

 
I do remember some unused zombie code in the XMLs but I don't remember what it was about. But at the same time it doesn't matter. You don't need special hidden code for different damage. You simply change the number, down or up. 

And blue and orange are such basic colors that I can't see how they can be attributed to mods. I think I've seen purple glowing zombie mods as well. They seem like next logical steps and not some clever creative decisions that would need to have been stolen. And the same applies to electricity and fire damage. Players have been inflicting those types of damages to zombies so it seems kind of obvious that it would be turned around on the player. Players can also burn and electrocute themselves which is not only the likely reason why you see it in mods (because it's already set up to work like that) but it also makes it pretty quick and easy for TFP to implement as well.


This is the only point I was making as well. It's not that I feel like I have to deny allegations of copying the work of modders. I just think that in this particular case the work in question involves tropes that have been used industry wide for years and years. It could be there are other features the devs decided to add because they saw a mod and it convinced them that it was a good idea for vanilla but tinting enemies to create a new tier and pairing fire to red and electricity/cold to blue is not likely one of them. I knew about design choices like that, myself, even before 7 days was released in 2013 let alone any mods that were created for it in later years. Pretty sure it was on TFP's radar as a possible design choice back when they first started talking about the game they would make.

 
Yeah it is kind of the obvious choice to have a fire/electric damage type, games did this way before TFP even thought about making a game (Diablo for example). I heard the blue one is called charged, so i am going with electric. I doubt that modders knew what you know though @Roland

 
Last edited by a moderator:
Wait is this going to become pokemon???
A bit rubber room prose

Tis many a slip twixt the cup and a lip

And a slip of the lip can sink a ship

So here's a quick whip,  with a little quip

Ahh,,so...now it's Pikachu....No it's just Pikame..."let's Roll the dice"

cause it may...not be till May

What will it be, who can say,

It may just end up....Anime.

But because of rules, then come what may

At least it won't end up Hentaime.

But then again, who can say.

Ya know modders......how they think.........how they play.

As long as the system isn't reduced to this.

color-by-number-zombie-1-350.jpg
Then all should be..............okay.👌

Or what is this, that I foresee

powers of the fae, soon to be.

Then that means, it can also be.

Just....a....Final.....Fantasy

:facepalm:

 
Wait is this going to become pokemon???  with fire and electric types?  lmao


I don't know Pokemon, but I kind of want to roll my eyes a little with the notion of an electric zombie, kind of like how I roll my eyes at the notion of a zombie spitting acid. Still, it might be fun game play. As for fire, we already have a burning zombie, so I wonder if that's really what an "orange" zombie brings to the game.

 
Wait is this going to become pokemon???  with fire and electric types?  lmao


You act like Pokemon was the first game to do that. It wasn´t. Dungeon and Dragons tabletop RPG already did that in 70ies and other video games did it before pokemon also. And fantasy novels did it even earlier.

@zztong Maybe fire spitting as in Darkness Falls.

 
Last edited by a moderator:
Back
Top