• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Guppy's GeterUpper Randomizer

I've edited them, after some extensive testing, to 0.1 by 5.0 for the prone knocked down, and 0.1 by 2.0 for the kneel knocked down.

Having it that low adds a few moments where the zeds are barely knocked down (with 0.0 actually having it so you cannot knock them down at all, which was interesting but not what I wanted), and lowering it from 10.0 on the high end keeps it so you can "forget" a zombie without completely missing it accidentally.

 
I like it. I'll probably change it from 1 to say 3. 10s just seems too long to me, lol. I don't wanna knock one down and easily kill them due to being able to waylay them that long, haha.

 
Great mod, thank you for your work!

As in one other modlet, I noticed it isn't loaded on a linux dedi. The logs say:

2018-11-26T20:26:07 0.499 INF [MODS] Trying to load from GuppysRandomGeterUpper2018-11-26T20:26:07 0.499 WRN [MODS] Folder GuppysRandomGeterUpper does not contain a ModInfo.xml, ignoring

2018-11-26T20:26:07 0.499 WRN [MODS] Failed loading mod from GuppysRandomGeterUpper
The referenced file is spelled modinfo.xml in your archive, I renamed it to ModInfo.xml (you have to be totally accurate with the lower- / uppercase spelling) and everything loaded just fine, so the fun was there.

btw: I use 1-10 seconds for floor (yea I know its noobish....) an .5 to 3 secs on the knees.

Cheers

 
Back
Top