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Guppycur's Modlets

Do you use my mods?


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    227
I'm definitely going to add a zombie distraction buff or whatever it is called to them. It should attract zombies...

 
What's that game? The one where the ball drops and hits the spinners and pegs on the way down? Plinko? =)

- - - Updated - - -

Updated .git with the firework block mod.

 
+1 for zinko video lol.

Have you come across any spiral staircases? It would be a deco-dream to save some space by utilizing these.

 
I looked on the store, nothing really that I could use as blocks to connect one another.

...I am thinking of how to do an escalator though... Hm... Might could work...

 
Fireworks Mod
Thanks to Chiko for sharing a video on the game Scum, I was given the idea to add a firework block. Does it serve a real practical purpose, some hot onions may ask? I dunno.

I added some XML to make the heat level rise, but no clue if it works since F3 no longer shows chunk heat... <shrug>

[video=youtube_share;AaoXkw2j_Ks]

For some reason I remembered minecraft. Oh, there were times.

 
Speedtree Modlet

I'm bringing sexy back. Multi-Dim collider issue is on trees too, so you'll need to "hit" the lower 1x1x1 section of the tree, although the movement portion works on the whole collider. Very weird.

unknown.png


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- - - Updated - - -

...all speedtrees.

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Added Large/Med/Small versions of all trees and updated them to include growth rates into their larger selves.

 
...did what I could to brighten doors and victorian blocks... would be really nice to get TFP's shader.

 
Commercial Kitchen Block

Adds some stuff you'd see in a small commercial kitchen or convenient store.

unknown.png


 
Updated the doors .unity3d file. Colliders working properly'ish (Thanks Alloc!); turns out, the slabs have to rotate into the occupied voxel. Explains a few things, actually... still no "E" prompt on the top half (but it works), but at least it'll open/close when you focus on the slab now.

 
Easy fix, but I'm working so can't get to it. The path changed for icons, so I just need to update it.

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If you want, go into the mod folder and change ItemIcons to:

UIAtlases/ItemIconAtlas

 
Easy fix, but I'm working so can't get to it. The path changed for icons, so I just need to update it.
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If you want, go into the mod folder and change ItemIcons to:

UIAtlases/ItemIconAtlas
Thank you sir!

Not sure I understand what you said as you cannot have a "/" in a file folder name.

 
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Thank you sir!
Not sure I understand what you said as you cannot have a "/" in a file folder name.
Change the ItemIcons folder to UIAtlases, then open it and add a ItemIconAtlas folder to it and put the icons in this one

Folders.png

 
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Yeh I'm going to update the .git in a little while so that it has both folders, to make it a17 and a18 compatible. =)

 
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