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Guppycur said:Working with some peeps (hopefully) for a UI version... Find a watch, the time shows on your hud. Have everything working except for pulling the time, but hopefully Sphereii bails me out again.
Cool! The ISS system in A19 once again makes playing without indicators possible—as far as hunger and thirst go. The crits are a bit more tricky as you would have to go to the character screen to get the info you need to know how to treat them which would be a pain but perhaps worth it to play cleanly.@Roland GIANT step towards removing all ui elements and only adding them in as you find items. Time is the first step. Compass, elevation, wind, health, whatever... can be added with a little Unity loving from my side of the aisle.
Start with a blank UI and you only get elements that you find.